#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using System.IO;
using Server;
namespace Server.Misc
{
public class Strandedness
{
private static Point2D[] m_Felucca = new Point2D[]
{
new Point2D( 2528, 3568 ), new Point2D( 2376, 3400 ), new Point2D( 2528, 3896 ),
new Point2D( 2168, 3904 ), new Point2D( 1136, 3416 ), new Point2D( 1432, 3648 ),
new Point2D( 1416, 4000 ), new Point2D( 4512, 3936 ), new Point2D( 4440, 3120 ),
new Point2D( 4192, 3672 ), new Point2D( 4720, 3472 ), new Point2D( 3744, 2768 ),
new Point2D( 3480, 2432 ), new Point2D( 3560, 2136 ), new Point2D( 3792, 2112 ),
new Point2D( 2800, 2296 ), new Point2D( 2736, 2016 ), new Point2D( 4576, 1456 ),
new Point2D( 4680, 1152 ), new Point2D( 4304, 1104 ), new Point2D( 4496, 984 ),
new Point2D( 4248, 696 ), new Point2D( 4040, 616 ), new Point2D( 3896, 248 ),
new Point2D( 4176, 384 ), new Point2D( 3672, 1104 ), new Point2D( 3520, 1152 ),
new Point2D( 3720, 1360 ), new Point2D( 2184, 2152 ), new Point2D( 1952, 2088 ),
new Point2D( 2056, 1936 ), new Point2D( 1720, 1992 ), new Point2D( 472, 2064 ),
new Point2D( 656, 2096 ), new Point2D( 3008, 3592 ), new Point2D( 2784, 3472 ),
new Point2D( 5456, 2400 ), new Point2D( 5976, 2424 ), new Point2D( 5328, 3112 ),
new Point2D( 5792, 3152 ), new Point2D( 2120, 3616 ), new Point2D( 2136, 3128 ),
new Point2D( 1632, 3528 ), new Point2D( 1328, 3160 ), new Point2D( 1072, 3136 ),
new Point2D( 1128, 2976 ), new Point2D( 960, 2576 ), new Point2D( 752, 1832 ),
new Point2D( 184, 1488 ), new Point2D( 592, 1440 ), new Point2D( 368, 1216 ),
new Point2D( 232, 752 ), new Point2D( 696, 744 ), new Point2D( 304, 1000 ),
new Point2D( 840, 376 ), new Point2D( 1192, 624 ), new Point2D( 1200, 192 ),
new Point2D( 1512, 240 ), new Point2D( 1336, 456 ), new Point2D( 1536, 648 ),
new Point2D( 1104, 952 ), new Point2D( 1864, 264 ), new Point2D( 2136, 200 ),
new Point2D( 2160, 528 ), new Point2D( 1904, 512 ), new Point2D( 2240, 784 ),
new Point2D( 2536, 776 ), new Point2D( 2488, 216 ), new Point2D( 2336, 72 ),
new Point2D( 2648, 288 ), new Point2D( 2680, 576 ), new Point2D( 2896, 88 ),
new Point2D( 2840, 344 ), new Point2D( 3136, 72 ), new Point2D( 2968, 520 ),
new Point2D( 3192, 328 ), new Point2D( 3448, 208 ), new Point2D( 3432, 608 ),
new Point2D( 3184, 752 ), new Point2D( 2800, 704 ), new Point2D( 2768, 1016 ),
new Point2D( 2448, 1232 ), new Point2D( 2272, 920 ), new Point2D( 2072, 1080 ),
new Point2D( 2048, 1264 ), new Point2D( 1808, 1528 ), new Point2D( 1496, 1880 ),
new Point2D( 1656, 2168 ), new Point2D( 2096, 2320 ), new Point2D( 1816, 2528 ),
new Point2D( 1840, 2640 ), new Point2D( 1928, 2952 ), new Point2D( 2120, 2712 )
};
private static Point2D[] m_Trammel = m_Felucca;
private static Point2D[] m_Ilshenar = new Point2D[]
{
new Point2D( 1252, 1180 ), new Point2D( 1562, 1090 ), new Point2D( 1444, 1016 ),
new Point2D( 1324, 968 ), new Point2D( 1418, 806 ), new Point2D( 1722, 874 ),
new Point2D( 1456, 684 ), new Point2D( 1036, 866 ), new Point2D( 612, 476 ),
new Point2D( 1476, 372 ), new Point2D( 762, 472 ), new Point2D( 812, 1162 ),
new Point2D( 1422, 1144 ), new Point2D( 1254, 1066 ), new Point2D( 1598, 870 ),
new Point2D( 1358, 866 ), new Point2D( 510, 302 ), new Point2D( 510, 392 )
};
private static Point2D[] m_Tokuno = new Point2D[]
{
//Makoto-Jima
new Point2D( 837, 1351 ), new Point2D( 941, 1241 ), new Point2D( 959, 1185 ),
new Point2D( 923, 1091 ), new Point2D( 904, 983 ), new Point2D( 845, 944 ),
new Point2D( 829, 896 ), new Point2D( 794, 852 ), new Point2D( 766, 821 ),
new Point2D( 695, 814 ), new Point2D( 576, 835 ), new Point2D( 518, 840 ),
new Point2D( 519, 902 ), new Point2D( 502, 950 ), new Point2D( 503, 1045 ),
new Point2D( 547, 1131 ), new Point2D( 518, 1204 ), new Point2D( 506, 1243 ),
new Point2D( 526, 1271 ), new Point2D( 562, 1295 ), new Point2D( 616, 1335 ),
new Point2D( 789, 1347 ), new Point2D( 712, 1359 ),
//Homare-Jima
new Point2D( 202, 498 ), new Point2D( 116, 600 ), new Point2D( 107, 699 ),
new Point2D( 162, 799 ), new Point2D( 158, 889 ), new Point2D( 169, 989 ),
new Point2D( 194, 1101 ), new Point2D( 250, 1163 ), new Point2D( 295, 1176 ),
new Point2D( 280, 1194 ), new Point2D( 286, 1102 ), new Point2D( 250, 1000 ),
new Point2D( 260, 906 ), new Point2D( 360, 838 ), new Point2D( 389, 763 ),
new Point2D( 415, 662 ), new Point2D( 500, 597 ), new Point2D( 570, 572 ),
new Point2D( 631, 577 ), new Point2D( 692, 500 ), new Point2D( 723, 445 ),
new Point2D( 672, 379 ), new Point2D( 626, 332 ), new Point2D( 494, 291 ),
new Point2D( 371, 336 ), new Point2D( 324, 334 ), new Point2D( 270, 362 ),
//Isamu-Jima
new Point2D( 1240, 1076 ), new Point2D( 1189, 1115 ), new Point2D( 1046, 1039 ),
new Point2D( 1025, 885 ), new Point2D( 907, 809 ), new Point2D( 840, 506 ),
new Point2D( 799, 396 ), new Point2D( 720, 258 ), new Point2D( 744, 158 ),
new Point2D( 904, 37 ), new Point2D( 974, 91 ), new Point2D( 1020, 187 ),
new Point2D( 1035, 288 ), new Point2D( 1104, 395 ), new Point2D( 1215, 462 ),
new Point2D( 1275, 488 ), new Point2D( 1348, 611 ), new Point2D( 1363, 739 ),
new Point2D( 1364, 765 ), new Point2D( 1364, 876 ), new Point2D( 1300, 936 ),
new Point2D( 1240, 1003 )
};
public static void Initialize()
{
EventSink.Login += new LoginEventHandler( EventSink_Login );
}
private static bool IsStranded( Mobile from )
{
Map map = from.Map;
if ( map == null )
return false;
if ( map == Map.Felucca || map == Map.Trammel )
if ( from.X >= 5189 && from.Y >= 696 && from.X <= 5192 && from.Y <= 698 )
return false;
object surface = map.GetTopSurface( from.Location );
if ( surface is LandTile ) {
int id = ((LandTile)surface).ID;
return (id >= 168 && id <= 171)
|| (id >= 310 && id <= 311);
} else if ( surface is StaticTile ) {
int id = ((StaticTile)surface).ID;
return (id >= 0x1796 && id <= 0x17B2);
}
return false;
}
public static void EventSink_Login( LoginEventArgs e )
{
Mobile from = e.Mobile;
if ( !IsStranded( from ) )
return;
Map map = from.Map;
Point2D[] list;
if( map == Map.Felucca )
list = m_Felucca;
else if( map == Map.Trammel )
list = m_Trammel;
else if( map == Map.Ilshenar )
list = m_Ilshenar;
else if( map == Map.Tokuno )
list = m_Tokuno;
else
return;
Point2D p = Point2D.Zero;
double pdist = double.MaxValue;
for ( int i = 0; i < list.Length; ++i )
{
double dist = from.GetDistanceToSqrt( list[i] );
if ( dist < pdist )
{
p = list[i];
pdist = dist;
}
}
int x = p.X, y = p.Y;
int z;
bool canFit = false;
z = map.GetAverageZ( x, y );
canFit = map.CanSpawnMobile( x, y, z );
for ( int i = 1; !canFit && i <= 40; i += 2 )
{
for ( int xo = -1; !canFit && xo <= 1; ++xo )
{
for ( int yo = -1; !canFit && yo <= 1; ++yo )
{
if ( xo == 0 && yo == 0 )
continue;
x = p.X + (xo * i);
y = p.Y + (yo * i);
z = map.GetAverageZ( x, y );
canFit = map.CanSpawnMobile( x, y, z );
}
}
}
if ( canFit )
from.Location = new Point3D( x, y, z );
}
}
}