#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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106
Scripts/Skills/Snooping.cs
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106
Scripts/Skills/Snooping.cs
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using System;
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using Server;
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using Server.Misc;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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using Server.Regions;
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namespace Server.SkillHandlers
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{
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public class Snooping
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{
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public static void Configure()
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{
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Container.SnoopHandler = new ContainerSnoopHandler( Container_Snoop );
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}
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public static bool CheckSnoopAllowed( Mobile from, Mobile to )
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{
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Map map = from.Map;
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if ( to.Player )
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return from.CanBeHarmful( to, false, true ); // normal restrictions
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if ( map != null && (map.Rules & MapRules.HarmfulRestrictions) == 0 )
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return true; // felucca you can snoop anybody
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GuardedRegion reg = (GuardedRegion) to.Region.GetRegion( typeof( GuardedRegion ) );
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if ( reg == null || reg.IsDisabled() )
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return true; // not in town? we can snoop any npc
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BaseCreature cret = to as BaseCreature;
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if ( to.Body.IsHuman && (cret == null || (!cret.AlwaysAttackable && !cret.AlwaysMurderer)) )
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return false; // in town we cannot snoop blue human npcs
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return true;
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}
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public static void Container_Snoop( Container cont, Mobile from )
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{
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if ( from.AccessLevel > AccessLevel.Player || from.InRange( cont.GetWorldLocation(), 1 ) )
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{
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Mobile root = cont.RootParent as Mobile;
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if ( root != null && !root.Alive )
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return;
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if ( root != null && root.AccessLevel > AccessLevel.Player && from.AccessLevel == AccessLevel.Player )
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{
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from.SendLocalizedMessage( 500209 ); // You can not peek into the container.
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return;
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}
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if ( root != null && from.AccessLevel == AccessLevel.Player && !CheckSnoopAllowed( from, root ) )
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{
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from.SendLocalizedMessage( 1001018 ); // You cannot perform negative acts on your target.
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return;
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}
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if ( root != null && from.AccessLevel == AccessLevel.Player && from.Skills[SkillName.Snooping].Value < Utility.Random( 100 ) )
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{
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Map map = from.Map;
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if ( map != null )
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{
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string message = String.Format( "You notice {0} attempting to peek into {1}'s belongings.", from.Name, root.Name );
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IPooledEnumerable eable = map.GetClientsInRange( from.Location, 8 );
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foreach ( NetState ns in eable )
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{
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if ( ns.Mobile != from )
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ns.Mobile.SendMessage( message );
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}
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eable.Free();
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}
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}
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if ( from.AccessLevel == AccessLevel.Player )
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Titles.AwardKarma( from, -4, true );
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if ( from.AccessLevel > AccessLevel.Player || from.CheckTargetSkill( SkillName.Snooping, cont, 0.0, 100.0 ) )
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{
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if ( cont is TrapableContainer && ((TrapableContainer)cont).ExecuteTrap( from ) )
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return;
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cont.DisplayTo( from );
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}
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else
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{
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from.SendLocalizedMessage( 500210 ); // You failed to peek into the container.
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if ( from.Skills[SkillName.Hiding].Value / 2 < Utility.Random( 100 ) )
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from.RevealingAction();
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}
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}
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else
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{
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from.SendLocalizedMessage( 500446 ); // That is too far away.
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}
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}
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}
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}
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