#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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52
Scripts/SpecialSystems/Items/SupplyBags/TailorBag.cs
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52
Scripts/SpecialSystems/Items/SupplyBags/TailorBag.cs
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class TailorBag : Bag
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{
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public override string DefaultName
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{
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get { return "a Tailoring Kit"; }
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}
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[Constructable]
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public TailorBag() : this( 1 )
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{
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Movable = true;
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Hue = 0x315;
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}
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[Constructable]
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public TailorBag( int amount )
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{
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DropItem( new SewingKit( 5 ) );
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DropItem( new Scissors() );
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DropItem( new Hides( 500 ) );
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DropItem( new BoltOfCloth( 20 ) );
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DropItem( new DyeTub() );
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DropItem( new DyeTub() );
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DropItem( new BlackDyeTub() );
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DropItem( new Dyes() );
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}
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public TailorBag( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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