#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
177
Scripts/Spells/Base/SpellRegistry.cs
Normal file
177
Scripts/Spells/Base/SpellRegistry.cs
Normal file
|
|
@ -0,0 +1,177 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Server.Spells.Bushido;
|
||||
using Server.Spells.Chivalry;
|
||||
using Server.Items;
|
||||
using Server.Spells.Necromancy;
|
||||
using Server.Spells.Ninjitsu;
|
||||
|
||||
namespace Server.Spells
|
||||
{
|
||||
public class SpellRegistry
|
||||
{
|
||||
private static Type[] m_Types = new Type[700];
|
||||
private static int m_Count;
|
||||
|
||||
public static Type[] Types
|
||||
{
|
||||
get
|
||||
{
|
||||
m_Count = -1;
|
||||
return m_Types;
|
||||
}
|
||||
}
|
||||
|
||||
//What IS this used for anyways.
|
||||
public static int Count
|
||||
{
|
||||
get
|
||||
{
|
||||
if ( m_Count == -1 )
|
||||
{
|
||||
m_Count = 0;
|
||||
|
||||
for ( int i = 0; i < m_Types.Length; ++i )
|
||||
if ( m_Types[i] != null )
|
||||
++m_Count;
|
||||
}
|
||||
|
||||
return m_Count;
|
||||
}
|
||||
}
|
||||
|
||||
private static Dictionary<Type, Int32> m_IDsFromTypes = new Dictionary<Type, Int32>( m_Types.Length );
|
||||
|
||||
private static Dictionary<Int32, SpecialMove> m_SpecialMoves = new Dictionary<Int32, SpecialMove>();
|
||||
public static Dictionary<Int32, SpecialMove> SpecialMoves { get { return m_SpecialMoves; } }
|
||||
|
||||
public static int GetRegistryNumber( ISpell s )
|
||||
{
|
||||
return GetRegistryNumber( s.GetType() );
|
||||
}
|
||||
|
||||
public static int GetRegistryNumber( SpecialMove s )
|
||||
{
|
||||
return GetRegistryNumber( s.GetType() );
|
||||
}
|
||||
|
||||
public static int GetRegistryNumber( Type type )
|
||||
{
|
||||
if( m_IDsFromTypes.ContainsKey( type ) )
|
||||
return m_IDsFromTypes[type];
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public static void Register( int spellID, Type type )
|
||||
{
|
||||
if ( spellID < 0 || spellID >= m_Types.Length )
|
||||
return;
|
||||
|
||||
if ( m_Types[spellID] == null )
|
||||
++m_Count;
|
||||
|
||||
m_Types[spellID] = type;
|
||||
|
||||
if( !m_IDsFromTypes.ContainsKey( type ) )
|
||||
m_IDsFromTypes.Add( type, spellID );
|
||||
|
||||
if( type.IsSubclassOf( typeof( SpecialMove ) ) )
|
||||
{
|
||||
SpecialMove spm = null;
|
||||
|
||||
try
|
||||
{
|
||||
spm = Activator.CreateInstance( type ) as SpecialMove;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
if( spm != null )
|
||||
m_SpecialMoves.Add( spellID, spm );
|
||||
}
|
||||
}
|
||||
|
||||
public static SpecialMove GetSpecialMove( int spellID )
|
||||
{
|
||||
if ( spellID < 0 || spellID >= m_Types.Length )
|
||||
return null;
|
||||
|
||||
Type t = m_Types[spellID];
|
||||
|
||||
if ( t == null || !t.IsSubclassOf( typeof( SpecialMove ) ) || !m_SpecialMoves.ContainsKey( spellID ) )
|
||||
return null;
|
||||
|
||||
return m_SpecialMoves[spellID];
|
||||
}
|
||||
|
||||
private static object[] m_Params = new object[2];
|
||||
|
||||
public static Spell NewSpell( int spellID, Mobile caster, Item scroll )
|
||||
{
|
||||
if ( spellID < 0 || spellID >= m_Types.Length )
|
||||
return null;
|
||||
|
||||
Type t = m_Types[spellID];
|
||||
|
||||
if( t != null && !t.IsSubclassOf( typeof( SpecialMove ) ) )
|
||||
{
|
||||
m_Params[0] = caster;
|
||||
m_Params[1] = scroll;
|
||||
|
||||
try
|
||||
{
|
||||
return (Spell)Activator.CreateInstance( t, m_Params );
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static string[] m_CircleNames = new string[]
|
||||
{
|
||||
"First",
|
||||
"Second",
|
||||
"Third",
|
||||
"Fourth",
|
||||
"Fifth",
|
||||
"Sixth",
|
||||
"Seventh",
|
||||
"Eighth",
|
||||
"Necromancy",
|
||||
"Chivalry",
|
||||
"Bushido",
|
||||
"Ninjitsu",
|
||||
"Spellweaving"
|
||||
};
|
||||
|
||||
public static Spell NewSpell( string name, Mobile caster, Item scroll )
|
||||
{
|
||||
for ( int i = 0; i < m_CircleNames.Length; ++i )
|
||||
{
|
||||
Type t = ScriptCompiler.FindTypeByFullName( String.Format( "Server.Spells.{0}.{1}", m_CircleNames[i], name ) );
|
||||
|
||||
if ( t != null && !t.IsSubclassOf( typeof( SpecialMove ) ) )
|
||||
{
|
||||
m_Params[0] = caster;
|
||||
m_Params[1] = scroll;
|
||||
|
||||
try
|
||||
{
|
||||
return (Spell)Activator.CreateInstance( t, m_Params );
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue