#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
143
Scripts/Spells/Chivalry/RemoveCurse.cs
Normal file
143
Scripts/Spells/Chivalry/RemoveCurse.cs
Normal file
|
|
@ -0,0 +1,143 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using Server.Spells.Necromancy;
|
||||
using Server.Spells.Fourth;
|
||||
|
||||
namespace Server.Spells.Chivalry
|
||||
{
|
||||
public class RemoveCurseSpell : PaladinSpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Remove Curse", "Extermo Vomica",
|
||||
-1,
|
||||
9002
|
||||
);
|
||||
|
||||
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.5 ); } }
|
||||
|
||||
public override double RequiredSkill{ get{ return 5.0; } }
|
||||
public override int RequiredMana{ get{ return 20; } }
|
||||
public override int RequiredTithing{ get{ return 10; } }
|
||||
public override int MantraNumber{ get{ return 1060726; } } // Extermo Vomica
|
||||
|
||||
public RemoveCurseSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
|
||||
{
|
||||
Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
|
||||
return false;
|
||||
}
|
||||
|
||||
return base.CheckCast();
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( Mobile m )
|
||||
{
|
||||
if ( CheckBSequence( m ) )
|
||||
{
|
||||
SpellHelper.Turn( Caster, m );
|
||||
|
||||
/* Attempts to remove all Curse effects from Target.
|
||||
* Curses include Mage spells such as Clumsy, Weaken, Feeblemind and Paralyze
|
||||
* as well as all Necromancer curses.
|
||||
* Chance of removing curse is affected by Caster's Karma.
|
||||
*/
|
||||
|
||||
int chance = 0;
|
||||
|
||||
if ( Caster.Karma < -5000 )
|
||||
chance = 0;
|
||||
else if ( Caster.Karma < 0 )
|
||||
chance = (int) Math.Sqrt( 20000 + Caster.Karma ) - 122;
|
||||
else if ( Caster.Karma < 5625 )
|
||||
chance = (int) Math.Sqrt( Caster.Karma ) + 25;
|
||||
else
|
||||
chance = 100;
|
||||
|
||||
if ( chance > Utility.Random( 100 ) )
|
||||
{
|
||||
m.PlaySound( 0xF6 );
|
||||
m.PlaySound( 0x1F7 );
|
||||
m.FixedParticles( 0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head );
|
||||
|
||||
IEntity from = new Entity( Serial.Zero, new Point3D( m.X, m.Y, m.Z - 10 ), Caster.Map );
|
||||
IEntity to = new Entity( Serial.Zero, new Point3D( m.X, m.Y, m.Z + 50 ), Caster.Map );
|
||||
Effects.SendMovingParticles( from, to, 0x2255, 1, 0, false, false, 13, 3, 9501, 1, 0, EffectLayer.Head, 0x100 );
|
||||
|
||||
StatMod mod;
|
||||
|
||||
mod = m.GetStatMod( "[Magic] Str Offset" );
|
||||
if ( mod != null && mod.Offset < 0 )
|
||||
m.RemoveStatMod( "[Magic] Str Offset" );
|
||||
|
||||
mod = m.GetStatMod( "[Magic] Dex Offset" );
|
||||
if ( mod != null && mod.Offset < 0 )
|
||||
m.RemoveStatMod( "[Magic] Dex Offset" );
|
||||
|
||||
mod = m.GetStatMod( "[Magic] Int Offset" );
|
||||
if ( mod != null && mod.Offset < 0 )
|
||||
m.RemoveStatMod( "[Magic] Int Offset" );
|
||||
|
||||
m.Paralyzed = false;
|
||||
|
||||
EvilOmenSpell.TryEndEffect( m );
|
||||
StrangleSpell.RemoveCurse( m );
|
||||
CorpseSkinSpell.RemoveCurse( m );
|
||||
CurseSpell.RemoveEffect( m );
|
||||
MortalStrike.EndWound( m );
|
||||
if (Core.ML) { BloodOathSpell.RemoveCurse ( m ); }
|
||||
MindRotSpell.ClearMindRotScalar ( m );
|
||||
|
||||
BuffInfo.RemoveBuff( m, BuffIcon.Clumsy );
|
||||
BuffInfo.RemoveBuff( m, BuffIcon.FeebleMind );
|
||||
BuffInfo.RemoveBuff( m, BuffIcon.Weaken );
|
||||
BuffInfo.RemoveBuff ( m, BuffIcon.Curse );
|
||||
BuffInfo.RemoveBuff( m, BuffIcon.MassCurse );
|
||||
BuffInfo.RemoveBuff( m, BuffIcon.MortalStrike );
|
||||
BuffInfo.RemoveBuff ( m, BuffIcon.Mindrot );
|
||||
|
||||
// TODO: Should this remove blood oath? Pain spike?
|
||||
}
|
||||
else
|
||||
{
|
||||
m.PlaySound( 0x1DF );
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private RemoveCurseSpell m_Owner;
|
||||
|
||||
public InternalTarget( RemoveCurseSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is Mobile )
|
||||
m_Owner.Target( (Mobile) o );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue