#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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108
Scripts/Spells/Fifth/BladeSpirits.cs
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108
Scripts/Spells/Fifth/BladeSpirits.cs
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using System;
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using Server.Mobiles;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Spells.Fifth
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{
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public class BladeSpiritsSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Blade Spirits", "In Jux Hur Ylem",
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266,
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9040,
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false,
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Reagent.BlackPearl,
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Reagent.MandrakeRoot,
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Reagent.Nightshade
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);
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public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
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public BladeSpiritsSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override TimeSpan GetCastDelay()
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{
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if ( Core.AOS )
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return TimeSpan.FromTicks( base.GetCastDelay().Ticks * ((Core.SE) ? 3 : 5) );
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return base.GetCastDelay() + TimeSpan.FromSeconds( 6.0 );
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}
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public override bool CheckCast()
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{
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if ( !base.CheckCast() )
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return false;
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if( (Caster.Followers + (Core.SE ? 2 : 1)) > Caster.FollowersMax )
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{
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Caster.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
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return false;
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}
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return true;
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( IPoint3D p )
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{
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Map map = Caster.Map;
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SpellHelper.GetSurfaceTop( ref p );
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if ( map == null || !map.CanSpawnMobile( p.X, p.Y, p.Z ) )
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{
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Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
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}
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else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
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{
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TimeSpan duration;
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if ( Core.AOS )
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duration = TimeSpan.FromSeconds( 120 );
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else
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duration = TimeSpan.FromSeconds( Utility.Random( 80, 40 ) );
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BaseCreature.Summon( new BladeSpirits(), false, Caster, new Point3D( p ), 0x212, duration );
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private BladeSpiritsSpell m_Owner;
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public InternalTarget( BladeSpiritsSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is IPoint3D )
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m_Owner.Target( (IPoint3D)o );
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}
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protected override void OnTargetOutOfLOS( Mobile from, object o )
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{
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from.SendLocalizedMessage( 501943 ); // Target cannot be seen. Try again.
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from.Target = new InternalTarget( m_Owner );
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from.Target.BeginTimeout( from, TimeoutTime - DateTime.UtcNow );
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m_Owner = null;
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}
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protected override void OnTargetFinish( Mobile from )
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{
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if ( m_Owner != null )
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m_Owner.FinishSequence();
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}
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}
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}
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}
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88
Scripts/Spells/Fifth/DispelField.cs
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88
Scripts/Spells/Fifth/DispelField.cs
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@ -0,0 +1,88 @@
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using System;
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using Server.Targeting;
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using Server.Network;
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using Server.Items;
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using Server.Misc;
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namespace Server.Spells.Fifth
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{
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public class DispelFieldSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Dispel Field", "An Grav",
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206,
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9002,
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Reagent.BlackPearl,
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Reagent.SpidersSilk,
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Reagent.SulfurousAsh,
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Reagent.Garlic
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);
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public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
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public DispelFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( Item item )
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{
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Type t = item.GetType();
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if ( !Caster.CanSee( item ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( !t.IsDefined( typeof( DispellableFieldAttribute ), false ) )
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{
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Caster.SendLocalizedMessage( 1005049 ); // That cannot be dispelled.
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}
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else if ( item is Moongate && !((Moongate)item).Dispellable )
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{
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Caster.SendLocalizedMessage( 1005047 ); // That magic is too chaotic
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}
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else if ( CheckSequence() )
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{
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SpellHelper.Turn( Caster, item );
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Effects.SendLocationParticles( EffectItem.Create( item.Location, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 20, 5042 );
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Effects.PlaySound( item.GetWorldLocation(), item.Map, 0x201 );
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item.Delete();
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private DispelFieldSpell m_Owner;
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public InternalTarget( DispelFieldSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.None )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Item )
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{
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m_Owner.Target( (Item)o );
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}
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else
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{
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m_Owner.Caster.SendLocalizedMessage( 1005049 ); // That cannot be dispelled.
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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194
Scripts/Spells/Fifth/Incognito.cs
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194
Scripts/Spells/Fifth/Incognito.cs
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using System;
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using System.Collections;
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using Server;
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using Server.Mobiles;
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using Server.Misc;
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using Server.Items;
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using Server.Gumps;
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using Server.Spells;
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using Server.Spells.Seventh;
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namespace Server.Spells.Fifth
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{
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public class IncognitoSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Incognito", "Kal In Ex",
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206,
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9002,
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Reagent.Bloodmoss,
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Reagent.Garlic,
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Reagent.Nightshade
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);
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public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
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public IncognitoSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override bool CheckCast()
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{
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if ( Factions.Sigil.ExistsOn( Caster ) )
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{
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Caster.SendLocalizedMessage( 1010445 ); // You cannot incognito if you have a sigil
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return false;
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}
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else if ( !Caster.CanBeginAction( typeof( IncognitoSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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return false;
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}
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else if ( Caster.BodyMod == 183 || Caster.BodyMod == 184 )
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{
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Caster.SendLocalizedMessage( 1042402 ); // You cannot use incognito while wearing body paint
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return false;
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}
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return true;
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}
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public override void OnCast()
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{
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if ( Factions.Sigil.ExistsOn( Caster ) )
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{
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Caster.SendLocalizedMessage( 1010445 ); // You cannot incognito if you have a sigil
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}
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else if ( !Caster.CanBeginAction( typeof( IncognitoSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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}
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else if ( Caster.BodyMod == 183 || Caster.BodyMod == 184 )
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{
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Caster.SendLocalizedMessage( 1042402 ); // You cannot use incognito while wearing body paint
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}
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else if ( DisguiseTimers.IsDisguised( Caster ) )
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{
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Caster.SendLocalizedMessage( 1061631 ); // You can't do that while disguised.
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}
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else if ( !Caster.CanBeginAction( typeof( PolymorphSpell ) ) || Caster.IsBodyMod )
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{
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DoFizzle();
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}
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else if ( CheckSequence() )
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{
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if ( Caster.BeginAction( typeof( IncognitoSpell ) ) )
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{
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DisguiseTimers.StopTimer( Caster );
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Caster.HueMod = Caster.Race.RandomSkinHue();
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Caster.NameMod = Caster.Female ? NameList.RandomName( "female" ) : NameList.RandomName( "male" );
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PlayerMobile pm = Caster as PlayerMobile;
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if ( pm != null && pm.Race != null )
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{
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pm.SetHairMods( pm.Race.RandomHair( pm.Female ), pm.Race.RandomFacialHair( pm.Female ) );
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pm.HairHue = pm.Race.RandomHairHue();
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pm.FacialHairHue = pm.Race.RandomHairHue();
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}
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Caster.FixedParticles( 0x373A, 10, 15, 5036, EffectLayer.Head );
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Caster.PlaySound( 0x3BD );
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BaseArmor.ValidateMobile( Caster );
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BaseClothing.ValidateMobile( Caster );
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StopTimer( Caster );
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int timeVal = ((6 * Caster.Skills.Magery.Fixed) / 50) + 1;
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if( timeVal > 144 )
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timeVal = 144;
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TimeSpan length = TimeSpan.FromSeconds( timeVal );
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Timer t = new InternalTimer( Caster, length );
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m_Timers[Caster] = t;
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t.Start();
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BuffInfo.AddBuff( Caster, new BuffInfo( BuffIcon.Incognito, 1075819, length, Caster ) );
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}
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else
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{
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Caster.SendLocalizedMessage( 1079022 ); // You're already incognitoed!
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}
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}
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FinishSequence();
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}
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private static Hashtable m_Timers = new Hashtable();
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public static bool StopTimer( Mobile m )
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{
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Timer t = (Timer)m_Timers[m];
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if ( t != null )
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{
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t.Stop();
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m_Timers.Remove( m );
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BuffInfo.RemoveBuff( m, BuffIcon.Incognito );
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}
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return ( t != null );
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}
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private static int[] m_HairIDs = new int[]
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{
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0x2044, 0x2045, 0x2046,
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0x203C, 0x203B, 0x203D,
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0x2047, 0x2048, 0x2049,
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0x204A, 0x0000
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};
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private static int[] m_BeardIDs = new int[]
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{
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0x203E, 0x203F, 0x2040,
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0x2041, 0x204B, 0x204C,
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0x204D, 0x0000
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};
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private class InternalTimer : Timer
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{
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private Mobile m_Owner;
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public InternalTimer( Mobile owner, TimeSpan length ) : base( length )
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{
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m_Owner = owner;
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/*
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int val = ((6 * owner.Skills.Magery.Fixed) / 50) + 1;
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if ( val > 144 )
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val = 144;
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Delay = TimeSpan.FromSeconds( val );
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* */
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Priority = TimerPriority.OneSecond;
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}
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protected override void OnTick()
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{
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if ( !m_Owner.CanBeginAction( typeof( IncognitoSpell ) ) )
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{
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if ( m_Owner is PlayerMobile )
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((PlayerMobile)m_Owner).SetHairMods( -1, -1 );
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m_Owner.BodyMod = 0;
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m_Owner.HueMod = -1;
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m_Owner.NameMod = null;
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m_Owner.EndAction( typeof( IncognitoSpell ) );
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BaseArmor.ValidateMobile( m_Owner );
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BaseClothing.ValidateMobile( m_Owner );
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}
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}
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}
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}
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}
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155
Scripts/Spells/Fifth/MagicReflect.cs
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155
Scripts/Spells/Fifth/MagicReflect.cs
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@ -0,0 +1,155 @@
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using System;
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using System.Collections;
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using Server;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Fifth
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{
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public class MagicReflectSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Magic Reflection", "In Jux Sanct",
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242,
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9012,
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Reagent.Garlic,
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Reagent.MandrakeRoot,
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Reagent.SpidersSilk
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);
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public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
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public MagicReflectSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override bool CheckCast()
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{
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if ( Core.AOS )
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return true;
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if ( Caster.MagicDamageAbsorb > 0 )
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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return false;
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}
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else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
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return false;
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}
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return true;
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}
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private static Hashtable m_Table = new Hashtable();
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public override void OnCast()
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{
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if ( Core.AOS )
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{
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/* The magic reflection spell decreases the caster's physical resistance, while increasing the caster's elemental resistances.
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* Physical decrease = 25 - (Inscription/20).
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* Elemental resistance = +10 (-20 physical, +10 elemental at GM Inscription)
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* The magic reflection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
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* Reactive Armor, Protection, and Magic Reflection will stay on—even after logging out, even after dying—until you “turn them off” by casting them again.
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*/
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if ( CheckSequence() )
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{
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Mobile targ = Caster;
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ResistanceMod[] mods = (ResistanceMod[])m_Table[targ];
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if ( mods == null )
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{
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targ.PlaySound( 0x1E9 );
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targ.FixedParticles( 0x375A, 10, 15, 5037, EffectLayer.Waist );
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int physiMod = -25 + (int)(targ.Skills[SkillName.Inscribe].Value / 20);
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int otherMod = 10;
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mods = new ResistanceMod[5]
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{
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new ResistanceMod( ResistanceType.Physical, physiMod ),
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new ResistanceMod( ResistanceType.Fire, otherMod ),
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new ResistanceMod( ResistanceType.Cold, otherMod ),
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new ResistanceMod( ResistanceType.Poison, otherMod ),
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new ResistanceMod( ResistanceType.Energy, otherMod )
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};
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m_Table[targ] = mods;
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for ( int i = 0; i < mods.Length; ++i )
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targ.AddResistanceMod( mods[i] );
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string buffFormat = String.Format( "{0}\t+{1}\t+{1}\t+{1}\t+{1}", physiMod, otherMod );
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BuffInfo.AddBuff( targ, new BuffInfo( BuffIcon.MagicReflection, 1075817, buffFormat, true ) );
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}
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else
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{
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targ.PlaySound( 0x1ED );
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targ.FixedParticles( 0x375A, 10, 15, 5037, EffectLayer.Waist );
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m_Table.Remove( targ );
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for ( int i = 0; i < mods.Length; ++i )
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targ.RemoveResistanceMod( mods[i] );
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BuffInfo.RemoveBuff( targ, BuffIcon.MagicReflection );
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}
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}
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FinishSequence();
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}
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else
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{
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if ( Caster.MagicDamageAbsorb > 0 )
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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}
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else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
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}
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else if ( CheckSequence() )
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{
|
||||
if ( Caster.BeginAction( typeof( DefensiveSpell ) ) )
|
||||
{
|
||||
int value = (int)(Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Inscribe].Value);
|
||||
value = (int)(8 + (value/200)*7.0);//absorb from 8 to 15 "circles"
|
||||
|
||||
Caster.MagicDamageAbsorb = value;
|
||||
|
||||
Caster.FixedParticles( 0x375A, 10, 15, 5037, EffectLayer.Waist );
|
||||
Caster.PlaySound( 0x1E9 );
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
}
|
||||
|
||||
public static void EndReflect( Mobile m )
|
||||
{
|
||||
if ( m_Table.Contains( m ) )
|
||||
{
|
||||
ResistanceMod[] mods = (ResistanceMod[]) m_Table[ m ];
|
||||
|
||||
if ( mods != null )
|
||||
{
|
||||
for ( int i = 0; i < mods.Length; ++i )
|
||||
m.RemoveResistanceMod( mods[ i ] );
|
||||
}
|
||||
|
||||
m_Table.Remove( m );
|
||||
BuffInfo.RemoveBuff( m, BuffIcon.MagicReflection );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
155
Scripts/Spells/Fifth/MindBlast.cs
Normal file
155
Scripts/Spells/Fifth/MindBlast.cs
Normal file
|
|
@ -0,0 +1,155 @@
|
|||
using System;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Spells.Fifth
|
||||
{
|
||||
public class MindBlastSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Mind Blast", "Por Corp Wis",
|
||||
218,
|
||||
Core.AOS ? 9002 : 9032,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.Nightshade,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
|
||||
|
||||
public MindBlastSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
if ( Core.AOS )
|
||||
m_Info.LeftHandEffect = m_Info.RightHandEffect = 9002;
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
private void AosDelay_Callback( object state )
|
||||
{
|
||||
object[] states = (object[])state;
|
||||
Mobile caster = (Mobile)states[0];
|
||||
Mobile target = (Mobile)states[1];
|
||||
Mobile defender = (Mobile)states[2];
|
||||
int damage = (int)states[3];
|
||||
|
||||
if ( caster.HarmfulCheck( defender ) )
|
||||
{
|
||||
SpellHelper.Damage( this, target, Utility.RandomMinMax( damage, damage + 4 ), 0, 0, 100, 0, 0 );
|
||||
|
||||
target.FixedParticles( 0x374A, 10, 15, 5038, 1181, 2, EffectLayer.Head );
|
||||
target.PlaySound( 0x213 );
|
||||
}
|
||||
}
|
||||
|
||||
public override bool DelayedDamage{ get{ return !Core.AOS; } }
|
||||
|
||||
public void Target( Mobile m )
|
||||
{
|
||||
if ( !Caster.CanSee( m ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( Core.AOS )
|
||||
{
|
||||
if ( Caster.CanBeHarmful( m ) && CheckSequence() )
|
||||
{
|
||||
Mobile from = Caster, target = m;
|
||||
|
||||
SpellHelper.Turn( from, target );
|
||||
|
||||
SpellHelper.CheckReflect( (int)this.Circle, ref from, ref target );
|
||||
|
||||
int damage = (int)((Caster.Skills[SkillName.Magery].Value + Caster.Int) / 5);
|
||||
|
||||
if ( damage > 60 )
|
||||
damage = 60;
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ),
|
||||
new TimerStateCallback( AosDelay_Callback ),
|
||||
new object[]{ Caster, target, m, damage } );
|
||||
}
|
||||
}
|
||||
else if ( CheckHSequence( m ) )
|
||||
{
|
||||
Mobile from = Caster, target = m;
|
||||
|
||||
SpellHelper.Turn( from, target );
|
||||
|
||||
SpellHelper.CheckReflect( (int)this.Circle, ref from, ref target );
|
||||
|
||||
// Algorithm: (highestStat - lowestStat) / 2 [- 50% if resisted]
|
||||
|
||||
int highestStat = target.Str, lowestStat = target.Str;
|
||||
|
||||
if ( target.Dex > highestStat )
|
||||
highestStat = target.Dex;
|
||||
|
||||
if ( target.Dex < lowestStat )
|
||||
lowestStat = target.Dex;
|
||||
|
||||
if ( target.Int > highestStat )
|
||||
highestStat = target.Int;
|
||||
|
||||
if ( target.Int < lowestStat )
|
||||
lowestStat = target.Int;
|
||||
|
||||
if ( highestStat > 150 )
|
||||
highestStat = 150;
|
||||
|
||||
if ( lowestStat > 150 )
|
||||
lowestStat = 150;
|
||||
|
||||
double damage = GetDamageScalar(m)*(highestStat - lowestStat) / 2; // Many users prefer 3 or 4
|
||||
|
||||
if ( damage > 45 )
|
||||
damage = 45;
|
||||
|
||||
if ( CheckResisted( target ) )
|
||||
{
|
||||
damage /= 2;
|
||||
target.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
|
||||
}
|
||||
|
||||
from.FixedParticles( 0x374A, 10, 15, 2038, EffectLayer.Head );
|
||||
|
||||
target.FixedParticles( 0x374A, 10, 15, 5038, EffectLayer.Head );
|
||||
target.PlaySound( 0x213 );
|
||||
|
||||
SpellHelper.Damage( this, target, damage, 0, 0, 100, 0, 0 );
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public override double GetSlayerDamageScalar( Mobile target )
|
||||
{
|
||||
return 1.0; //This spell isn't affected by slayer spellbooks
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private MindBlastSpell m_Owner;
|
||||
|
||||
public InternalTarget( MindBlastSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is Mobile )
|
||||
m_Owner.Target( (Mobile)o );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
112
Scripts/Spells/Fifth/Paralyze.cs
Normal file
112
Scripts/Spells/Fifth/Paralyze.cs
Normal file
|
|
@ -0,0 +1,112 @@
|
|||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
using Server.Spells.Chivalry;
|
||||
|
||||
namespace Server.Spells.Fifth
|
||||
{
|
||||
public class ParalyzeSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Paralyze", "An Ex Por",
|
||||
218,
|
||||
9012,
|
||||
Reagent.Garlic,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
|
||||
|
||||
public ParalyzeSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( Mobile m )
|
||||
{
|
||||
if ( !Caster.CanSee( m ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( Core.AOS && (m.Frozen || m.Paralyzed || (m.Spell != null && m.Spell.IsCasting && !(m.Spell is PaladinSpell))) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1061923 ); // The target is already frozen.
|
||||
}
|
||||
else if ( CheckHSequence( m ) )
|
||||
{
|
||||
SpellHelper.Turn( Caster, m );
|
||||
|
||||
SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m );
|
||||
|
||||
double duration;
|
||||
|
||||
if ( Core.AOS )
|
||||
{
|
||||
int secs = (int)((GetDamageSkill( Caster ) / 10) - (GetResistSkill( m ) / 10));
|
||||
|
||||
if( !Core.SE )
|
||||
secs += 2;
|
||||
|
||||
if ( !m.Player )
|
||||
secs *= 3;
|
||||
|
||||
if ( secs < 0 )
|
||||
secs = 0;
|
||||
|
||||
duration = secs;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Algorithm: ((20% of magery) + 7) seconds [- 50% if resisted]
|
||||
|
||||
duration = 7.0 + (Caster.Skills[SkillName.Magery].Value * 0.2);
|
||||
|
||||
if ( CheckResisted( m ) )
|
||||
duration *= 0.75;
|
||||
}
|
||||
|
||||
if ( m is PlagueBeastLord )
|
||||
{
|
||||
( (PlagueBeastLord) m ).OnParalyzed( Caster );
|
||||
duration = 120;
|
||||
}
|
||||
|
||||
m.Paralyze( TimeSpan.FromSeconds( duration ) );
|
||||
|
||||
m.PlaySound( 0x204 );
|
||||
m.FixedEffect( 0x376A, 6, 1 );
|
||||
|
||||
HarmfulSpell( m );
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public class InternalTarget : Target
|
||||
{
|
||||
private ParalyzeSpell m_Owner;
|
||||
|
||||
public InternalTarget( ParalyzeSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is Mobile )
|
||||
m_Owner.Target( (Mobile)o );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
301
Scripts/Spells/Fifth/PoisonField.cs
Normal file
301
Scripts/Spells/Fifth/PoisonField.cs
Normal file
|
|
@ -0,0 +1,301 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
using Server.Misc;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Spells.Fifth
|
||||
{
|
||||
public class PoisonFieldSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Poison Field", "In Nox Grav",
|
||||
230,
|
||||
9052,
|
||||
false,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.Nightshade,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
|
||||
|
||||
public PoisonFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( IPoint3D p )
|
||||
{
|
||||
if ( !Caster.CanSee( p ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
|
||||
{
|
||||
SpellHelper.Turn( Caster, p );
|
||||
|
||||
SpellHelper.GetSurfaceTop( ref p );
|
||||
|
||||
int dx = Caster.Location.X - p.X;
|
||||
int dy = Caster.Location.Y - p.Y;
|
||||
int rx = (dx - dy) * 44;
|
||||
int ry = (dx + dy) * 44;
|
||||
|
||||
bool eastToWest;
|
||||
|
||||
if ( rx >= 0 && ry >= 0 )
|
||||
{
|
||||
eastToWest = false;
|
||||
}
|
||||
else if ( rx >= 0 )
|
||||
{
|
||||
eastToWest = true;
|
||||
}
|
||||
else if ( ry >= 0 )
|
||||
{
|
||||
eastToWest = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
eastToWest = false;
|
||||
}
|
||||
|
||||
Effects.PlaySound( p, Caster.Map, 0x20B );
|
||||
|
||||
int itemID = eastToWest ? 0x3915 : 0x3922;
|
||||
|
||||
TimeSpan duration = TimeSpan.FromSeconds( 3 + (Caster.Skills.Magery.Fixed / 25) );
|
||||
|
||||
for ( int i = -2; i <= 2; ++i )
|
||||
{
|
||||
Point3D loc = new Point3D( eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z );
|
||||
|
||||
new InternalItem( itemID, loc, Caster, Caster.Map, duration, i );
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
public class InternalItem : Item
|
||||
{
|
||||
private Timer m_Timer;
|
||||
private DateTime m_End;
|
||||
private Mobile m_Caster;
|
||||
|
||||
public override bool BlocksFit{ get{ return true; } }
|
||||
|
||||
public InternalItem( int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val ) : base( itemID )
|
||||
{
|
||||
bool canFit = SpellHelper.AdjustField( ref loc, map, 12, false );
|
||||
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
MoveToWorld( loc, map );
|
||||
|
||||
m_Caster = caster;
|
||||
|
||||
m_End = DateTime.UtcNow + duration;
|
||||
|
||||
m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( Math.Abs( val ) * 0.2 ), caster.InLOS( this ), canFit );
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if ( m_Timer != null )
|
||||
m_Timer.Stop();
|
||||
}
|
||||
|
||||
public InternalItem( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 1 ); // version
|
||||
|
||||
writer.Write( m_Caster );
|
||||
writer.WriteDeltaTime( m_End );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
m_Caster = reader.ReadMobile();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
m_End = reader.ReadDeltaTime();
|
||||
|
||||
m_Timer = new InternalTimer( this, TimeSpan.Zero, true, true );
|
||||
m_Timer.Start();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyPoisonTo( Mobile m )
|
||||
{
|
||||
if ( m_Caster == null )
|
||||
return;
|
||||
|
||||
Poison p;
|
||||
|
||||
if ( Core.AOS )
|
||||
{
|
||||
int total = (m_Caster.Skills.Magery.Fixed + m_Caster.Skills.Poisoning.Fixed) / 2;
|
||||
|
||||
if ( total >= 1000 )
|
||||
p = Poison.Deadly;
|
||||
else if ( total > 850 )
|
||||
p = Poison.Greater;
|
||||
else if ( total > 650 )
|
||||
p = Poison.Regular;
|
||||
else
|
||||
p = Poison.Lesser;
|
||||
}
|
||||
else
|
||||
{
|
||||
p = Poison.Regular;
|
||||
}
|
||||
|
||||
if ( m.ApplyPoison( m_Caster, p ) == ApplyPoisonResult.Poisoned )
|
||||
if ( SpellHelper.CanRevealCaster( m ) )
|
||||
m_Caster.RevealingAction();
|
||||
|
||||
if ( m is BaseCreature )
|
||||
( (BaseCreature) m ).OnHarmfulSpell( m_Caster );
|
||||
}
|
||||
|
||||
public override bool OnMoveOver( Mobile m )
|
||||
{
|
||||
if ( Visible && m_Caster != null && (!Core.AOS || m != m_Caster) && SpellHelper.ValidIndirectTarget( m_Caster, m ) && m_Caster.CanBeHarmful( m, false ) )
|
||||
{
|
||||
m_Caster.DoHarmful( m );
|
||||
|
||||
ApplyPoisonTo( m );
|
||||
m.PlaySound( 0x474 );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private InternalItem m_Item;
|
||||
private bool m_InLOS, m_CanFit;
|
||||
|
||||
private static Queue m_Queue = new Queue();
|
||||
|
||||
public InternalTimer( InternalItem item, TimeSpan delay, bool inLOS, bool canFit ) : base( delay, TimeSpan.FromSeconds( 1.5 ) )
|
||||
{
|
||||
m_Item = item;
|
||||
m_InLOS = inLOS;
|
||||
m_CanFit = canFit;
|
||||
|
||||
Priority = TimerPriority.FiftyMS;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if ( m_Item.Deleted )
|
||||
return;
|
||||
|
||||
if ( !m_Item.Visible )
|
||||
{
|
||||
if ( m_InLOS && m_CanFit )
|
||||
m_Item.Visible = true;
|
||||
else
|
||||
m_Item.Delete();
|
||||
|
||||
if ( !m_Item.Deleted )
|
||||
{
|
||||
m_Item.ProcessDelta();
|
||||
Effects.SendLocationParticles( EffectItem.Create( m_Item.Location, m_Item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5040 );
|
||||
}
|
||||
}
|
||||
else if ( DateTime.UtcNow > m_Item.m_End )
|
||||
{
|
||||
m_Item.Delete();
|
||||
Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
Map map = m_Item.Map;
|
||||
Mobile caster = m_Item.m_Caster;
|
||||
|
||||
if ( map != null && caster != null )
|
||||
{
|
||||
bool eastToWest = ( m_Item.ItemID == 0x3915 );
|
||||
IPooledEnumerable eable = map.GetMobilesInBounds( new Rectangle2D( m_Item.X - (eastToWest ? 0 : 1), m_Item.Y - (eastToWest ? 1 : 0), (eastToWest ? 1 : 2), (eastToWest ? 2 : 1) ) );
|
||||
|
||||
foreach ( Mobile m in eable )
|
||||
{
|
||||
if ( (m.Z + 16) > m_Item.Z && (m_Item.Z + 12) > m.Z && (!Core.AOS || m != caster) && SpellHelper.ValidIndirectTarget( caster, m ) && caster.CanBeHarmful( m, false ) )
|
||||
m_Queue.Enqueue( m );
|
||||
}
|
||||
|
||||
eable.Free();
|
||||
|
||||
while ( m_Queue.Count > 0 )
|
||||
{
|
||||
Mobile m = (Mobile)m_Queue.Dequeue();
|
||||
|
||||
caster.DoHarmful( m );
|
||||
|
||||
m_Item.ApplyPoisonTo( m );
|
||||
m.PlaySound( 0x474 );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private PoisonFieldSpell m_Owner;
|
||||
|
||||
public InternalTarget( PoisonFieldSpell owner ) : base( Core.ML ? 10 : 12, true, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is IPoint3D )
|
||||
m_Owner.Target( (IPoint3D)o );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
98
Scripts/Spells/Fifth/SummonCreature.cs
Normal file
98
Scripts/Spells/Fifth/SummonCreature.cs
Normal file
|
|
@ -0,0 +1,98 @@
|
|||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Fifth
|
||||
{
|
||||
public class SummonCreatureSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Summon Creature", "Kal Xen",
|
||||
16,
|
||||
false,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
|
||||
|
||||
public SummonCreatureSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
// NOTE: Creature list based on 1hr of summon/release on OSI.
|
||||
|
||||
private static Type[] m_Types = new Type[]
|
||||
{
|
||||
typeof( PolarBear ),
|
||||
typeof( GrizzlyBear ),
|
||||
typeof( BlackBear ),
|
||||
typeof( Horse ),
|
||||
typeof( Walrus ),
|
||||
typeof( Chicken ),
|
||||
typeof( Scorpion ),
|
||||
typeof( GiantSerpent ),
|
||||
typeof( Llama ),
|
||||
typeof( Alligator ),
|
||||
typeof( GreyWolf ),
|
||||
typeof( Slime ),
|
||||
typeof( Eagle ),
|
||||
typeof( Gorilla ),
|
||||
typeof( SnowLeopard ),
|
||||
typeof( Pig ),
|
||||
typeof( Hind ),
|
||||
typeof( Rabbit )
|
||||
};
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( !base.CheckCast() )
|
||||
return false;
|
||||
|
||||
if ( (Caster.Followers + 2) > Caster.FollowersMax )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
if ( CheckSequence() )
|
||||
{
|
||||
try
|
||||
{
|
||||
BaseCreature creature = (BaseCreature)Activator.CreateInstance( m_Types[Utility.Random( m_Types.Length )] );
|
||||
|
||||
//creature.ControlSlots = 2;
|
||||
|
||||
TimeSpan duration;
|
||||
|
||||
if ( Core.AOS )
|
||||
duration = TimeSpan.FromSeconds( (2 * Caster.Skills.Magery.Fixed) / 5 );
|
||||
else
|
||||
duration = TimeSpan.FromSeconds( 4.0 * Caster.Skills[SkillName.Magery].Value );
|
||||
|
||||
SpellHelper.Summon( creature, Caster, 0x215, duration, false, false );
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public override TimeSpan GetCastDelay()
|
||||
{
|
||||
if ( Core.AOS )
|
||||
return TimeSpan.FromTicks( base.GetCastDelay().Ticks * 5 );
|
||||
|
||||
return base.GetCastDelay() + TimeSpan.FromSeconds( 6.0 );
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue