#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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134
Scripts/Spells/Fourth/ManaDrain.cs
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134
Scripts/Spells/Fourth/ManaDrain.cs
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using System;
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using System.Collections.Generic;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Spells.Fourth
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{
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public class ManaDrainSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Mana Drain", "Ort Rel",
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215,
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9031,
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Reagent.BlackPearl,
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Reagent.MandrakeRoot,
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Reagent.SpidersSilk
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);
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public override SpellCircle Circle { get { return SpellCircle.Fourth; } }
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public ManaDrainSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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private static Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
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private void AosDelay_Callback( object state )
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{
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object[] states = (object[])state;
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Mobile m = (Mobile)states[0];
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int mana = (int)states[1];
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if ( m.Alive && !m.IsDeadBondedPet )
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{
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m.Mana += mana;
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m.FixedEffect( 0x3779, 10, 25 );
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m.PlaySound( 0x28E );
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}
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m_Table.Remove( m );
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckHSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m );
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if ( m.Spell != null )
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m.Spell.OnCasterHurt();
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m.Paralyzed = false;
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if ( Core.AOS )
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{
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int toDrain = 40 + (int)(GetDamageSkill( Caster ) - GetResistSkill( m ));
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if ( toDrain < 0 )
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toDrain = 0;
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else if ( toDrain > m.Mana )
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toDrain = m.Mana;
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if ( m_Table.ContainsKey( m ) )
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toDrain = 0;
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m.FixedParticles( 0x3789, 10, 25, 5032, EffectLayer.Head );
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m.PlaySound( 0x1F8 );
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if ( toDrain > 0 )
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{
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m.Mana -= toDrain;
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m_Table[m] = Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), new TimerStateCallback( AosDelay_Callback ), new object[]{ m, toDrain } );
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}
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}
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else
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{
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if ( CheckResisted( m ) )
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m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
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else if ( m.Mana >= 100 )
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m.Mana -= Utility.Random( 1, 100 );
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else
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m.Mana -= Utility.Random( 1, m.Mana );
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m.FixedParticles( 0x374A, 10, 15, 5032, EffectLayer.Head );
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m.PlaySound( 0x1F8 );
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}
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HarmfulSpell( m );
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}
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FinishSequence();
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}
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public override double GetResistPercent( Mobile target )
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{
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return 99.0;
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}
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private class InternalTarget : Target
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{
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private ManaDrainSpell m_Owner;
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public InternalTarget( ManaDrainSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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m_Owner.Target( (Mobile)o );
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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