#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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133
Scripts/Spells/Necromancy/EvilOmen.cs
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133
Scripts/Spells/Necromancy/EvilOmen.cs
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using System;
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using System.Collections;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class EvilOmenSpell : NecromancerSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Evil Omen", "Pas Tym An Sanct",
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203,
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9031,
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Reagent.BatWing,
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Reagent.NoxCrystal
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);
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds(0.75); } }
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public override double RequiredSkill { get { return 20.0; } }
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public override int RequiredMana { get { return 11; } }
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public EvilOmenSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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}
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public void Target(Mobile m)
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{
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if (!(m is BaseCreature || m is PlayerMobile))
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{
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Caster.SendLocalizedMessage(1060508); // You can't curse that.
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}
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else if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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/* Curses the target so that the next harmful event that affects them is magnified.
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* Damage to the target's hit points is increased 25%,
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* the poison level of the attack will be 1 higher
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* and the Resist Magic skill of the target will be fixed on 50.
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*
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* The effect lasts for one harmful event only.
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*/
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if (m.Spell != null)
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m.Spell.OnCasterHurt();
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m.PlaySound(0xFC);
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m.FixedParticles(0x3728, 1, 13, 9912, 1150, 7, EffectLayer.Head);
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m.FixedParticles(0x3779, 1, 15, 9502, 67, 7, EffectLayer.Head);
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if (!m_Table.Contains(m))
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{
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SkillMod mod = new DefaultSkillMod(SkillName.MagicResist, false, 50.0);
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if (m.Skills[SkillName.MagicResist].Base > 50.0)
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m.AddSkillMod(mod);
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m_Table[m] = mod;
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}
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TimeSpan duration = TimeSpan.FromSeconds((Caster.Skills[SkillName.SpiritSpeak].Value / 12) + 1.0);
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Timer.DelayCall(duration, new TimerStateCallback(EffectExpire_Callback), m);
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HarmfulSpell( m );
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BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.EvilOmen, 1075647, 1075648, duration, m));
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}
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FinishSequence();
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}
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private static Hashtable m_Table = new Hashtable();
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private static void EffectExpire_Callback(object state)
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{
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TryEndEffect((Mobile)state);
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}
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/*
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* The naming here was confusing. Its a 1-off effect spell.
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* So, we dont actually "checkeffect"; we endeffect with bool
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* return to determine external behaviors.
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*
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* -refactored.
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*/
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public static bool TryEndEffect(Mobile m)
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{
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SkillMod mod = (SkillMod)m_Table[m];
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if (mod == null)
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return false;
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m_Table.Remove(m);
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mod.Remove();
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return true;
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}
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private class InternalTarget : Target
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{
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private EvilOmenSpell m_Owner;
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public InternalTarget(EvilOmenSpell owner)
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: base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile)
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m_Owner.Target((Mobile)o);
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else
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from.SendLocalizedMessage(1060508); // You can't curse that.
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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