#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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86
Scripts/Spells/Second/Agility.cs
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86
Scripts/Spells/Second/Agility.cs
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using System;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Second
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{
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public class AgilitySpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Agility", "Ex Uus",
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212,
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9061,
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Reagent.Bloodmoss,
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Reagent.MandrakeRoot
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public AgilitySpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override bool CheckCast()
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{
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if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
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{
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Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
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return false;
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}
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return base.CheckCast();
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckBSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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SpellHelper.AddStatBonus( Caster, m, StatType.Dex );
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m.FixedParticles( 0x375A, 10, 15, 5010, EffectLayer.Waist );
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m.PlaySound( 0x1e7 );
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int percentage = (int)(SpellHelper.GetOffsetScalar( Caster, m, false )*100);
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TimeSpan length = SpellHelper.GetDuration( Caster, m );
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BuffInfo.AddBuff( m, new BuffInfo( BuffIcon.Agility, 1075841, length, m, percentage.ToString() ) );
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private AgilitySpell m_Owner;
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public InternalTarget( AgilitySpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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86
Scripts/Spells/Second/Cunning.cs
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86
Scripts/Spells/Second/Cunning.cs
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@ -0,0 +1,86 @@
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using System;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Second
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{
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public class CunningSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Cunning", "Uus Wis",
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212,
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9061,
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Reagent.MandrakeRoot,
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Reagent.Nightshade
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public CunningSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override bool CheckCast()
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{
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if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
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{
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Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
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return false;
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}
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return base.CheckCast();
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckBSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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SpellHelper.AddStatBonus( Caster, m, StatType.Int );
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m.FixedParticles( 0x375A, 10, 15, 5011, EffectLayer.Head );
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m.PlaySound( 0x1EB );
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int percentage = (int)(SpellHelper.GetOffsetScalar( Caster, m, false )*100);
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TimeSpan length = SpellHelper.GetDuration( Caster, m );
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BuffInfo.AddBuff( m, new BuffInfo( BuffIcon.Cunning, 1075843, length, m, percentage.ToString() ) );
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private CunningSpell m_Owner;
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public InternalTarget( CunningSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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102
Scripts/Spells/Second/Cure.cs
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102
Scripts/Spells/Second/Cure.cs
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@ -0,0 +1,102 @@
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using System;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Second
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{
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public class CureSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Cure", "An Nox",
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212,
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9061,
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Reagent.Garlic,
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Reagent.Ginseng
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public CureSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override bool CheckCast()
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{
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if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
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{
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Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
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return false;
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}
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return base.CheckCast();
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckBSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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Poison p = m.Poison;
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if ( p != null )
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{
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int chanceToCure = 10000 + (int)(Caster.Skills[SkillName.Magery].Value * 75) - ((p.Level + 1) * (Core.AOS ? (p.Level < 4 ? 3300 : 3100) : 1750));
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chanceToCure /= 100;
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if ( chanceToCure > Utility.Random( 100 ) )
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{
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if ( m.CurePoison( Caster ) )
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{
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if ( Caster != m )
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Caster.SendLocalizedMessage( 1010058 ); // You have cured the target of all poisons!
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m.SendLocalizedMessage( 1010059 ); // You have been cured of all poisons.
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}
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}
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else
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{
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m.SendLocalizedMessage( 1010060 ); // You have failed to cure your target!
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}
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}
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m.FixedParticles( 0x373A, 10, 15, 5012, EffectLayer.Waist );
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m.PlaySound( 0x1E0 );
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}
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FinishSequence();
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}
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public class InternalTarget : Target
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{
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private CureSpell m_Owner;
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public InternalTarget( CureSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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114
Scripts/Spells/Second/Harm.cs
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114
Scripts/Spells/Second/Harm.cs
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using System;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Second
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{
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public class HarmSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Harm", "An Mani",
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212,
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Core.AOS ? 9001 : 9041,
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Reagent.Nightshade,
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Reagent.SpidersSilk
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public HarmSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public override bool DelayedDamage{ get{ return false; } }
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public override double GetSlayerDamageScalar( Mobile target )
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{
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return 1.0; //This spell isn't affected by slayer spellbooks
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckHSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m );
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double damage;
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if ( Core.AOS )
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{
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damage = GetNewAosDamage( 17, 1, 5, m );
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}
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else
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{
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damage = Utility.Random( 1, 15 );
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if ( CheckResisted( m ) )
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{
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damage *= 0.75;
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m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
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}
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damage *= GetDamageScalar( m );
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}
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if ( !m.InRange( Caster, 2 ) )
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damage *= 0.25; // 1/4 damage at > 2 tile range
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else if ( !m.InRange( Caster, 1 ) )
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damage *= 0.50; // 1/2 damage at 2 tile range
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if ( Core.AOS )
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{
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m.FixedParticles( 0x374A, 10, 30, 5013, 1153, 2, EffectLayer.Waist );
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m.PlaySound( 0x0FC );
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}
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else
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{
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m.FixedParticles( 0x374A, 10, 15, 5013, EffectLayer.Waist );
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m.PlaySound( 0x1F1 );
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}
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SpellHelper.Damage( this, m, damage, 0, 0, 100, 0, 0 );
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private HarmSpell m_Owner;
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public InternalTarget( HarmSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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89
Scripts/Spells/Second/MagicTrap.cs
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89
Scripts/Spells/Second/MagicTrap.cs
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@ -0,0 +1,89 @@
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using System;
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using Server.Targeting;
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using Server.Network;
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using Server.Items;
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namespace Server.Spells.Second
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{
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public class MagicTrapSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Magic Trap", "In Jux",
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212,
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9001,
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Reagent.Garlic,
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Reagent.SpidersSilk,
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Reagent.SulfurousAsh
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public MagicTrapSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( TrapableContainer item )
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{
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if ( !Caster.CanSee( item ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap )
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{
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base.DoFizzle();
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}
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else if ( CheckSequence() )
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{
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SpellHelper.Turn( Caster, item );
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item.TrapType = TrapType.MagicTrap;
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item.TrapPower = Core.AOS ? Utility.RandomMinMax( 10, 50 ) : 1;
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item.TrapLevel = 0;
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Point3D loc = item.GetWorldLocation();
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Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X + 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
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Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y - 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
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Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X - 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
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Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y + 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
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Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0, 0, 0, 5014 );
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Effects.PlaySound( loc, item.Map, 0x1EF );
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private MagicTrapSpell m_Owner;
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public InternalTarget( MagicTrapSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.None )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is TrapableContainer )
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{
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m_Owner.Target( (TrapableContainer)o );
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}
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else
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{
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from.SendMessage( "You can't trap that" );
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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186
Scripts/Spells/Second/Protection.cs
Normal file
186
Scripts/Spells/Second/Protection.cs
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@ -0,0 +1,186 @@
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using System;
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using System.Collections;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Second
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{
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public class ProtectionSpell : MagerySpell
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{
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private static Hashtable m_Registry = new Hashtable();
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public static Hashtable Registry { get { return m_Registry; } }
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private static SpellInfo m_Info = new SpellInfo(
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"Protection", "Uus Sanct",
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236,
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9011,
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Reagent.Garlic,
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Reagent.Ginseng,
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Reagent.SulfurousAsh
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public ProtectionSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override bool CheckCast()
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{
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if ( Core.AOS )
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return true;
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|
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if ( m_Registry.ContainsKey( Caster ) )
|
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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return false;
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}
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else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
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{
|
||||
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static Hashtable m_Table = new Hashtable();
|
||||
|
||||
public static void Toggle( Mobile caster, Mobile target )
|
||||
{
|
||||
/* Players under the protection spell effect can no longer have their spells "disrupted" when hit.
|
||||
* Players under the protection spell have decreased physical resistance stat value (-15 + (Inscription/20),
|
||||
* a decreased "resisting spells" skill value by -35 + (Inscription/20),
|
||||
* and a slower casting speed modifier (technically, a negative "faster cast speed") of 2 points.
|
||||
* The protection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
|
||||
* Reactive Armor, Protection, and Magic Reflection will stay on—even after logging out,
|
||||
* even after dying—until you “turn them off” by casting them again.
|
||||
*/
|
||||
|
||||
object[] mods = (object[])m_Table[target];
|
||||
|
||||
if ( mods == null )
|
||||
{
|
||||
target.PlaySound( 0x1E9 );
|
||||
target.FixedParticles( 0x375A, 9, 20, 5016, EffectLayer.Waist );
|
||||
|
||||
mods = new object[2]
|
||||
{
|
||||
new ResistanceMod( ResistanceType.Physical, -15 + Math.Min( (int)(caster.Skills[SkillName.Inscribe].Value / 20), 15 ) ),
|
||||
new DefaultSkillMod( SkillName.MagicResist, true, -35 + Math.Min( (int)(caster.Skills[SkillName.Inscribe].Value / 20), 35 ) )
|
||||
};
|
||||
|
||||
m_Table[target] = mods;
|
||||
Registry[target] = 100.0;
|
||||
|
||||
target.AddResistanceMod( (ResistanceMod)mods[0] );
|
||||
target.AddSkillMod( (SkillMod)mods[1] );
|
||||
|
||||
int physloss = -15 + (int) (caster.Skills[SkillName.Inscribe].Value / 20);
|
||||
int resistloss = -35 + (int) (caster.Skills[SkillName.Inscribe].Value / 20);
|
||||
string args = String.Format("{0}\t{1}", physloss, resistloss);
|
||||
BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Protection, 1075814, 1075815, args.ToString()));
|
||||
}
|
||||
else
|
||||
{
|
||||
target.PlaySound( 0x1ED );
|
||||
target.FixedParticles( 0x375A, 9, 20, 5016, EffectLayer.Waist );
|
||||
|
||||
m_Table.Remove( target );
|
||||
Registry.Remove( target );
|
||||
|
||||
target.RemoveResistanceMod( (ResistanceMod)mods[0] );
|
||||
target.RemoveSkillMod( (SkillMod)mods[1] );
|
||||
|
||||
BuffInfo.RemoveBuff(target, BuffIcon.Protection);
|
||||
}
|
||||
}
|
||||
|
||||
public static void EndProtection( Mobile m )
|
||||
{
|
||||
if ( m_Table.Contains( m ) )
|
||||
{
|
||||
object[] mods = (object[]) m_Table[ m ];
|
||||
|
||||
m_Table.Remove( m );
|
||||
Registry.Remove( m );
|
||||
|
||||
m.RemoveResistanceMod( (ResistanceMod) mods[ 0 ] );
|
||||
m.RemoveSkillMod( (SkillMod) mods[ 1 ] );
|
||||
|
||||
BuffInfo.RemoveBuff( m, BuffIcon.Protection );
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
if ( Core.AOS )
|
||||
{
|
||||
if ( CheckSequence() )
|
||||
Toggle( Caster, Caster );
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( m_Registry.ContainsKey( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
|
||||
}
|
||||
else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
if ( Caster.BeginAction( typeof( DefensiveSpell ) ) )
|
||||
{
|
||||
double value = (int)(Caster.Skills[SkillName.EvalInt].Value + Caster.Skills[SkillName.Meditation].Value + Caster.Skills[SkillName.Inscribe].Value);
|
||||
value /= 4;
|
||||
|
||||
if ( value < 0 )
|
||||
value = 0;
|
||||
else if ( value > 75 )
|
||||
value = 75.0;
|
||||
|
||||
Registry.Add( Caster, value );
|
||||
new InternalTimer( Caster ).Start();
|
||||
|
||||
Caster.FixedParticles( 0x375A, 9, 20, 5016, EffectLayer.Waist );
|
||||
Caster.PlaySound( 0x1ED );
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private Mobile m_Caster;
|
||||
|
||||
public InternalTimer( Mobile caster ) : base( TimeSpan.FromSeconds( 0 ) )
|
||||
{
|
||||
double val = caster.Skills[SkillName.Magery].Value * 2.0;
|
||||
if ( val < 15 )
|
||||
val = 15;
|
||||
else if ( val > 240 )
|
||||
val = 240;
|
||||
|
||||
m_Caster = caster;
|
||||
Delay = TimeSpan.FromSeconds( val );
|
||||
Priority = TimerPriority.OneSecond;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
ProtectionSpell.Registry.Remove( m_Caster );
|
||||
DefensiveSpell.Nullify( m_Caster );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
84
Scripts/Spells/Second/RemoveTrap.cs
Normal file
84
Scripts/Spells/Second/RemoveTrap.cs
Normal file
|
|
@ -0,0 +1,84 @@
|
|||
using System;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Spells.Second
|
||||
{
|
||||
public class RemoveTrapSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Remove Trap", "An Jux",
|
||||
212,
|
||||
9001,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Second; } }
|
||||
|
||||
public RemoveTrapSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
Caster.SendMessage( "What do you wish to untrap?" );
|
||||
}
|
||||
|
||||
public void Target( TrapableContainer item )
|
||||
{
|
||||
if ( !Caster.CanSee( item ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap )
|
||||
{
|
||||
base.DoFizzle();
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
SpellHelper.Turn( Caster, item );
|
||||
|
||||
Point3D loc = item.GetWorldLocation();
|
||||
|
||||
Effects.SendLocationParticles( EffectItem.Create( loc, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 32, 5015 );
|
||||
Effects.PlaySound( loc, item.Map, 0x1F0 );
|
||||
|
||||
item.TrapType = TrapType.None;
|
||||
item.TrapPower = 0;
|
||||
item.TrapLevel = 0;
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private RemoveTrapSpell m_Owner;
|
||||
|
||||
public InternalTarget( RemoveTrapSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is TrapableContainer )
|
||||
{
|
||||
m_Owner.Target( (TrapableContainer)o );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage( "You can't disarm that" );
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
86
Scripts/Spells/Second/Strength.cs
Normal file
86
Scripts/Spells/Second/Strength.cs
Normal file
|
|
@ -0,0 +1,86 @@
|
|||
using System;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Spells.Second
|
||||
{
|
||||
public class StrengthSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Strength", "Uus Mani",
|
||||
212,
|
||||
9061,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.Nightshade
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Second; } }
|
||||
|
||||
public StrengthSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
|
||||
{
|
||||
Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
|
||||
return false;
|
||||
}
|
||||
|
||||
return base.CheckCast();
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( Mobile m )
|
||||
{
|
||||
if ( !Caster.CanSee( m ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( CheckBSequence( m ) )
|
||||
{
|
||||
SpellHelper.Turn( Caster, m );
|
||||
|
||||
SpellHelper.AddStatBonus( Caster, m, StatType.Str );
|
||||
|
||||
m.FixedParticles( 0x375A, 10, 15, 5017, EffectLayer.Waist );
|
||||
m.PlaySound( 0x1EE );
|
||||
|
||||
int percentage = (int)(SpellHelper.GetOffsetScalar( Caster, m, false )*100);
|
||||
TimeSpan length = SpellHelper.GetDuration( Caster, m );
|
||||
|
||||
BuffInfo.AddBuff( m, new BuffInfo( BuffIcon.Strength, 1075845, length, m, percentage.ToString() ) );
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private StrengthSpell m_Owner;
|
||||
|
||||
public InternalTarget( StrengthSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is Mobile )
|
||||
{
|
||||
m_Owner.Target( (Mobile)o );
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue