#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Spells/Spellweaving/EssenceOfWind.cs
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150
Scripts/Spells/Spellweaving/EssenceOfWind.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace Server.Spells.Spellweaving
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{
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public class EssenceOfWindSpell : ArcanistSpell
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{
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private static SpellInfo m_Info = new SpellInfo( "Essence of Wind", "Anathrae", -1 );
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 3.0 ); } }
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public override double RequiredSkill { get { return 52.0; } }
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public override int RequiredMana { get { return 40; } }
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public EssenceOfWindSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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if( CheckSequence() )
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{
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Caster.PlaySound( 0x5C6 );
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int range = 5 + FocusLevel;
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int damage = 25 + FocusLevel;
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double skill = Caster.Skills[SkillName.Spellweaving].Value;
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TimeSpan duration = TimeSpan.FromSeconds( (int)(skill / 24) + FocusLevel );
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int fcMalus = FocusLevel + 1;
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int ssiMalus = 2 * (FocusLevel + 1);
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List<Mobile> targets = new List<Mobile>();
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foreach( Mobile m in Caster.GetMobilesInRange( range ) )
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{
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if( Caster != m && Caster.InLOS( m ) && SpellHelper.ValidIndirectTarget( Caster, m ) && Caster.CanBeHarmful( m, false ) )
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targets.Add( m );
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}
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for( int i = 0; i < targets.Count; i++ )
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{
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Mobile m = targets[i];
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Caster.DoHarmful( m );
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SpellHelper.Damage( this, m, damage, 0, 0, 100, 0, 0 );
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if( !CheckResisted( m ) ) //No message on resist
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{
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m_Table[m] = new EssenceOfWindInfo( m, fcMalus, ssiMalus, duration );
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BuffInfo.AddBuff( m, new BuffInfo( BuffIcon.EssenceOfWind, 1075802, duration, m, String.Format( "{0}\t{1}", fcMalus.ToString(), ssiMalus.ToString() ) ) );
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}
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}
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}
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FinishSequence();
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}
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private static Dictionary<Mobile, EssenceOfWindInfo> m_Table = new Dictionary<Mobile, EssenceOfWindInfo>();
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private class EssenceOfWindInfo
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{
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private Mobile m_Defender;
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private int m_FCMalus;
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private int m_SSIMalus;
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private ExpireTimer m_Timer;
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public Mobile Defender { get { return m_Defender; } }
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public int FCMalus { get { return m_FCMalus; } }
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public int SSIMalus { get { return m_SSIMalus; } }
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public ExpireTimer Timer { get { return m_Timer; } }
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public EssenceOfWindInfo( Mobile defender, int fcMalus, int ssiMalus, TimeSpan duration )
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{
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m_Defender = defender;
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m_FCMalus = fcMalus;
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m_SSIMalus = ssiMalus;
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m_Timer = new ExpireTimer( m_Defender, duration );
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m_Timer.Start();
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}
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}
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public static int GetFCMalus( Mobile m )
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{
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EssenceOfWindInfo info;
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if( m_Table.TryGetValue( m, out info ) )
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return info.FCMalus;
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return 0;
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}
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public static int GetSSIMalus( Mobile m )
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{
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EssenceOfWindInfo info;
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if( m_Table.TryGetValue( m, out info ) )
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return info.SSIMalus;
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return 0;
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}
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public static bool IsDebuffed( Mobile m )
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{
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return m_Table.ContainsKey( m );
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}
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public static void StopDebuffing( Mobile m, bool message )
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{
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EssenceOfWindInfo info;
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if( m_Table.TryGetValue( m, out info ) )
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info.Timer.DoExpire( message );
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}
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private class ExpireTimer : Timer
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{
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private Mobile m_Mobile;
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public ExpireTimer( Mobile m, TimeSpan delay ) : base( delay )
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{
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m_Mobile = m;
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}
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protected override void OnTick()
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{
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DoExpire( true );
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}
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public void DoExpire( bool message )
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{
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Stop();
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/*
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if( message )
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{
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}
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*/
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m_Table.Remove( m_Mobile );
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BuffInfo.RemoveBuff( m_Mobile, BuffIcon.EssenceOfWind );
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}
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}
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}
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}
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