#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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117
Source/Persistence/Persistence.cs
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117
Source/Persistence/Persistence.cs
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#region References
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using System;
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using System.IO;
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#endregion
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namespace Server
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{
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public static class Persistence
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{
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public static void Serialize(string path, Action<GenericWriter> serializer)
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{
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Serialize(new FileInfo(path), serializer);
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}
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public static void Serialize(FileInfo file, Action<GenericWriter> serializer)
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{
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file.Refresh();
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if (file.Directory != null && !file.Directory.Exists)
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{
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file.Directory.Create();
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}
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if (!file.Exists)
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{
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file.Create().Close();
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}
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file.Refresh();
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using (var fs = file.OpenWrite())
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{
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var writer = new BinaryFileWriter(fs, true);
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try
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{
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serializer(writer);
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}
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finally
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{
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writer.Flush();
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writer.Close();
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}
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}
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}
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public static void Deserialize(string path, Action<GenericReader> deserializer)
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{
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Deserialize(path, deserializer, true);
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}
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public static void Deserialize(FileInfo file, Action<GenericReader> deserializer)
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{
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Deserialize(file, deserializer, true);
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}
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public static void Deserialize(string path, Action<GenericReader> deserializer, bool ensure)
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{
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Deserialize(new FileInfo(path), deserializer, ensure);
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}
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public static void Deserialize(FileInfo file, Action<GenericReader> deserializer, bool ensure)
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{
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file.Refresh();
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if (file.Directory != null && !file.Directory.Exists)
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{
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if (!ensure)
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{
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throw new DirectoryNotFoundException();
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}
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file.Directory.Create();
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}
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if (!file.Exists)
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{
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if (!ensure)
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{
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throw new FileNotFoundException
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{
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Source = file.FullName
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};
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}
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file.Create().Close();
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}
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file.Refresh();
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using (var fs = file.OpenRead())
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{
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var reader = new BinaryFileReader(new BinaryReader(fs));
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try
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{
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deserializer(reader);
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}
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catch (EndOfStreamException eos)
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{
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if (file.Length > 0)
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{
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Console.WriteLine("[Persistence]: {0}", eos);
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}
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}
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catch (Exception e)
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{
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Console.WriteLine("[Persistence]: {0}", e);
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}
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finally
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{
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reader.Close();
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}
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}
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}
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}
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}
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