diff --git a/Data/Config/Regions.xml b/Data/Config/Regions.xml
index 95bb5ef..d8c6d07 100644
--- a/Data/Config/Regions.xml
+++ b/Data/Config/Regions.xml
@@ -146,11 +146,11 @@
-
-
+
+
-
+
diff --git a/Data/Decoration/Towns/Overworld_Doors.cfg b/Data/Decoration/Towns/Overworld_Doors.cfg
index 21fd47f..356dae8 100644
--- a/Data/Decoration/Towns/Overworld_Doors.cfg
+++ b/Data/Decoration/Towns/Overworld_Doors.cfg
@@ -8,6 +8,12 @@ StrongWoodDoor 1765 (Facing=WestCCW)
DarkWoodGate 2152 (Facing=EastCW)
814 768 0
+DarkWoodGate 2150 (Facing=WestCW)
+803 787 0
+
+DarkWoodGate 2152 (Facing=EastCCW)
+804 787 0
+
LightWoodDoor 1757 (Facing=SouthCCW)
857 846 0
@@ -17,6 +23,24 @@ DarkWoodGate 2150 (Facing=WestCCW)
DarkWoodGate 2152 (Facing=EastCW)
851 855 0
+DarkWoodGate 2150 (Facing=WestCW)
+830 860 0
+
+DarkWoodGate 2152 (Facing=EastCCW)
+831 860 0
+
+DarkWoodGate 2160 (Facing=NorthCW)
+818 849 0
+
+DarkWoodGate 2158 (Facing=SouthCCW)
+818 850 0
+
+DarkWoodGate 2150 (Facing=WestCCW)
+832 841 0
+
+DarkWoodGate 2152 (Facing=EastCW)
+833 841 0
+
# North Bastion Dock house
RattanDoor 1685 (Facing=WestCW)
664 509 0
diff --git a/Scripts/Engines/FarmController.cs b/Scripts/Engines/FarmController.cs
index e7f981a..2e15daa 100644
--- a/Scripts/Engines/FarmController.cs
+++ b/Scripts/Engines/FarmController.cs
@@ -9,12 +9,21 @@ namespace Server.Items
public static class FarmController
{
// Vegetable Plot Boundaries
- private static Rectangle2D VeggieRect = new Rectangle2D(795, 771, 17, 15);
+ private static Rectangle2D CabbagePlot = new Rectangle2D(795, 771, 5, 4);
+ private static Rectangle2D CarrotPlot = new Rectangle2D(795, 776, 5, 4);
+ private static Rectangle2D LettucePlot = new Rectangle2D(795, 781, 5, 5);
+ private static Rectangle2D OnionPlot = new Rectangle2D(801, 771, 5, 4);
+ private static Rectangle2D TurnipPlot = new Rectangle2D(801, 776,5 ,4);
+ private static Rectangle2D PumpkinPlot = new Rectangle2D(801, 781, 5, 5);
+ private static Rectangle2D WheatPlot = new Rectangle2D(808, 771, 5, 4);
+ private static Rectangle2D FlaxPlot = new Rectangle2D(808, 776, 5, 4);
+ private static Rectangle2D CottonPlot = new Rectangle2D(808, 781, 5, 5);
+
// Reagent Plot Boundaries
- private static Rectangle2D ReagentRect = new Rectangle2D(820, 843, 23, 16);
+ //private static Rectangle2D ReagentRect = new Rectangle2D(820, 843, 23, 16);
// Lists must be static now
- private static List m_VeggieTypes = new List { typeof(FarmableCabbage), typeof(FarmableCarrot), typeof(FarmableCotton), typeof(FarmableFlax), typeof(FarmableLettuce), typeof(FarmableOnion), typeof(FarmablePumpkin), typeof(FarmableTurnip), typeof(FarmableWheat) };
+ //private static List m_VeggieTypes = new List { typeof(FarmableCabbage), typeof(FarmableCarrot), typeof(FarmableCotton), typeof(FarmableFlax), typeof(FarmableLettuce), typeof(FarmableOnion), typeof(FarmablePumpkin), typeof(FarmableTurnip), typeof(FarmableWheat) };
//private static List m_ReagentTypes = new List { typeof(FarmableBlackPearl), typeof(FarmableBloodmoss), typeof(FarmableGarlic), typeof(FarmableGinseng), typeof(FarmableMandrakeRoot), typeof(FarmableNightshade), typeof(FarmableSpidersSilk), typeof(FarmableSulfurousAsh) };
// The core looks for 'Initialize' on startup and runs it automatically
@@ -30,8 +39,15 @@ namespace Server.Items
private static void SpawnTick()
{
// Spawn 2 vegetables and 2 reagents each tick if space allows
- SpawnInArea(VeggieRect, m_VeggieTypes, 2);
- //SpawnInArea(ReagentRect, m_ReagentTypes, 2);
+ SpawnInArea(CabbagePlot, new List { typeof(FarmableCabbage) }, 1);
+ SpawnInArea(CarrotPlot, new List { typeof(FarmableCarrot) }, 1);
+ SpawnInArea(LettucePlot, new List { typeof(FarmableLettuce) }, 1);
+ SpawnInArea(OnionPlot, new List { typeof(FarmableOnion) }, 1);
+ SpawnInArea(TurnipPlot, new List { typeof(FarmableTurnip) }, 1);
+ SpawnInArea(PumpkinPlot, new List { typeof(FarmablePumpkin) }, 1);
+ SpawnInArea(WheatPlot, new List { typeof(FarmableWheat) }, 1);
+ SpawnInArea(FlaxPlot, new List { typeof(FarmableFlax) }, 1);
+ SpawnInArea(CottonPlot, new List { typeof(FarmableCotton) }, 1);
}
private static void SpawnInArea(Rectangle2D rect, List types, int count)
diff --git a/Scripts/Items/Farming/FarmableCabbage.cs b/Scripts/Items/Farming/FarmableCabbage.cs
index cbca259..38267e9 100644
--- a/Scripts/Items/Farming/FarmableCabbage.cs
+++ b/Scripts/Items/Farming/FarmableCabbage.cs
@@ -8,7 +8,8 @@ namespace Server.Items
{
public static int GetCropID()
{
- return 3254;
+ //return 3254;
+ return 0x48E4;
}
public override Item GetCropObject()
@@ -48,4 +49,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
-}
\ No newline at end of file
+}
diff --git a/Scripts/Settings.cs b/Scripts/Settings.cs
index 4894c1e..126eadf 100644
--- a/Scripts/Settings.cs
+++ b/Scripts/Settings.cs
@@ -21,6 +21,6 @@ namespace Server
public static bool S_MonstersSurprise = true;
public static bool S_DungeonTraps = true;
public static double S_FarmSpawnTimer = 15.0;
- public static int S_HarvestRange = 2;
+ public static int S_HarvestRange = 1;
}
}