diff --git a/Scripts/Engines/Factions/Core/Faction.cs b/Scripts/Engines/Factions/Core/Faction.cs index ac18bb5..13c3c63 100644 --- a/Scripts/Engines/Factions/Core/Faction.cs +++ b/Scripts/Engines/Factions/Core/Faction.cs @@ -34,7 +34,7 @@ namespace Server.Factions set { m_Definition = value; - m_StrongholdRegion = new StrongholdRegion( this ); + //m_StrongholdRegion = new StrongholdRegion( this ); } } @@ -564,6 +564,7 @@ namespace Server.Factions public static void Initialize() { + return; EventSink.Login += new LoginEventHandler( EventSink_Login ); EventSink.Logout += new LogoutEventHandler( EventSink_Logout ); @@ -1434,4 +1435,4 @@ namespace Server.Factions } } } -} \ No newline at end of file +} diff --git a/Scripts/Engines/Factions/Core/Generator.cs b/Scripts/Engines/Factions/Core/Generator.cs index 5f9e66c..79a6642 100644 --- a/Scripts/Engines/Factions/Core/Generator.cs +++ b/Scripts/Engines/Factions/Core/Generator.cs @@ -8,6 +8,7 @@ namespace Server.Factions { public static void Initialize() { + return; CommandSystem.Register( "GenerateFactions", AccessLevel.Administrator, new CommandEventHandler( GenerateFactions_OnCommand ) ); } @@ -77,4 +78,4 @@ namespace Server.Factions return false; } } -} \ No newline at end of file +} diff --git a/Scripts/Engines/Factions/Core/Keywords.cs b/Scripts/Engines/Factions/Core/Keywords.cs index 1501196..e608acf 100644 --- a/Scripts/Engines/Factions/Core/Keywords.cs +++ b/Scripts/Engines/Factions/Core/Keywords.cs @@ -11,6 +11,7 @@ namespace Server.Factions { public static void Initialize() { + return; EventSink.Speech += new SpeechEventHandler( EventSink_Speech ); } @@ -156,4 +157,4 @@ namespace Server.Factions } } } -} \ No newline at end of file +} diff --git a/Scripts/Engines/Factions/Core/StrongholdRegion.cs b/Scripts/Engines/Factions/Core/StrongholdRegion.cs index 82b7050..0cb2ccf 100644 --- a/Scripts/Engines/Factions/Core/StrongholdRegion.cs +++ b/Scripts/Engines/Factions/Core/StrongholdRegion.cs @@ -25,6 +25,7 @@ namespace Server.Factions public override bool OnMoveInto( Mobile m, Direction d, Point3D newLocation, Point3D oldLocation ) { + return true; if ( !base.OnMoveInto( m, d, newLocation, oldLocation ) ) return false; @@ -48,4 +49,4 @@ namespace Server.Factions return false; } } -} \ No newline at end of file +} diff --git a/Scripts/Engines/Factions/Core/Town.cs b/Scripts/Engines/Factions/Core/Town.cs index ed680f7..85106f0 100644 --- a/Scripts/Engines/Factions/Core/Town.cs +++ b/Scripts/Engines/Factions/Core/Town.cs @@ -401,6 +401,7 @@ namespace Server.Factions public static void Initialize() { + return; List towns = Towns; for ( int i = 0; i < towns.Count; ++i ) @@ -417,7 +418,7 @@ namespace Server.Factions m_State = new TownState( this ); ConstructVendorLists(); ConstructGuardLists(); - StartIncomeTimer(); + //StartIncomeTimer(); } public bool IsSheriff( Mobile mob ) @@ -551,4 +552,4 @@ namespace Server.Factions } } } -} \ No newline at end of file +}