#W# Progress Save.
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3 changed files with 18 additions and 4 deletions
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@ -25,7 +25,7 @@ namespace Server.Commands
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m_Mobile.SendMessage( "Generating world decoration, please wait." );
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Generate( "Data/Decoration/Towns", Map.Felucca );
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Generate( "Data/Decoration/Towns/", Map.Felucca );
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Generate( "Data/Decoration/Dungeons/", Map.Felucca );
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m_Mobile.SendMessage( "World generating complete. {0} items were generated.", m_Count );
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@ -50,7 +50,7 @@ namespace Server.Gumps
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}
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else
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{
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AddBlueBack( 265, 145 );
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AddBlueBack( 1010, 145 );
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for ( int i = 0; i < m_Types.Length; ++i )
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{
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@ -104,10 +104,24 @@ namespace Server.Gumps
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public static DoorInfo[] m_Types = new DoorInfo[]
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{
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new DoorInfo( typeof( MetalDoor ), 0x675 ),
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new DoorInfo( typeof( MetalDoor2), 0x6C5 ),
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new DoorInfo( typeof( RattanDoor ), 0x695 ),
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new DoorInfo( typeof( DarkWoodDoor ), 0x6A5 ),
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new DoorInfo( typeof( LightWoodDoor ), 0x6D5 ),
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new DoorInfo( typeof( StrongWoodDoor ), 0x6E5 )
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new DoorInfo( typeof( StrongWoodDoor ), 0x6E5 ),
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new DoorInfo( typeof( LightWoodGate ), 0x839 ),
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new DoorInfo( typeof( DarkWoodGate ), 0x866 ),
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new DoorInfo( typeof( MediumWoodDoor ), 0x6B5 ),
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new DoorInfo( typeof( SecretLightWoodDoor ), 0x344 ),
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new DoorInfo( typeof( SecretWoodenDoor ), 0x334 ),
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new DoorInfo( typeof( SecretDungeonDoor), 0x314 ),
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new DoorInfo( typeof( SecretStoneDoor1 ), 0xE8 ),
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new DoorInfo( typeof( SecretStoneDoor2 ), 0x324 ),
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new DoorInfo( typeof( SecretStoneDoor3 ), 0x354 ),
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new DoorInfo( typeof( IronGateShort ), 0x84C ),
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new DoorInfo( typeof( IronGate ), 0x824 ),
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new DoorInfo( typeof( BarredMetalDoor ), 0x685 ),
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new DoorInfo( typeof( BarredMetalDoor2 ), 0x1FED ),
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};
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}
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@ -122,4 +136,4 @@ namespace Server.Gumps
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m_BaseID = baseID;
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}
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}
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}
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}
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