#W# Added Dynamic Spawn system.
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7 changed files with 1018 additions and 45 deletions
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@ -62,8 +62,15 @@ namespace Server.Scripts.Commands
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CommandSystem.Handle(e.Mobile, String.Format("{0}Decorate", CommandSystem.Prefix));
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CommandSystem.Handle(e.Mobile, String.Format("{0}SignGen", CommandSystem.Prefix));
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CommandSystem.Handle(e.Mobile, String.Format("{0}TelGen", CommandSystem.Prefix));
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Console.WriteLine( "Spawning Overworld...");
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Server.SpawnGenerator.Parse( e.Mobile, "overworld.map" );
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Console.WriteLine( "Spawning Town Animals...");
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Server.SpawnGenerator.Parse( e.Mobile, "townanimals.map" );
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Console.WriteLine( "Spawning Camps..." );
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Server.SpawnGenerator.Parse( e.Mobile, "camps.map" );
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Console.WriteLine( "Spawning NPC's..." );
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Console.WriteLine( "Spawning Dungeons..." );
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Console.WriteLine( "The world has been built." );
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}
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}
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}
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