#W# Added Dynamic Spawn system.

This commit is contained in:
WarrentyExpired 2026-08-11 11:32:41 -04:00
parent f53b368695
commit cd4b2757ff
7 changed files with 1018 additions and 45 deletions

View file

@ -62,8 +62,15 @@ namespace Server.Scripts.Commands
CommandSystem.Handle(e.Mobile, String.Format("{0}Decorate", CommandSystem.Prefix));
CommandSystem.Handle(e.Mobile, String.Format("{0}SignGen", CommandSystem.Prefix));
CommandSystem.Handle(e.Mobile, String.Format("{0}TelGen", CommandSystem.Prefix));
Console.WriteLine( "Spawning Overworld...");
Server.SpawnGenerator.Parse( e.Mobile, "overworld.map" );
Console.WriteLine( "Spawning Town Animals...");
Server.SpawnGenerator.Parse( e.Mobile, "townanimals.map" );
Console.WriteLine( "Spawning Camps..." );
Server.SpawnGenerator.Parse( e.Mobile, "camps.map" );
Console.WriteLine( "Spawning NPC's..." );
Console.WriteLine( "Spawning Dungeons..." );
Console.WriteLine( "The world has been built." );
}
}
}