#WW# Looms and Spinning wheels now process entire stacks.

This commit is contained in:
WarrentyExpired 2026-08-07 19:37:23 -04:00
parent f0bb877f6a
commit d07e5931a8
4 changed files with 116 additions and 31 deletions

View file

@ -67,7 +67,7 @@ namespace Server.Items
m_Material = material;
}
protected override void OnTarget( Mobile from, object targeted )
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Material.Deleted )
return;
@ -83,22 +83,43 @@ namespace Server.Items
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else if ( loom.Phase < 4 )
else
{
m_Material.Consume();
if ( targeted is Item )
((Item)targeted).SendLocalizedMessageTo( from, 1010001 + loom.Phase++ );
}
else
{
Item create = new BoltOfCloth();
create.Hue = m_Material.Hue;
m_Material.Consume();
loom.Phase = 0;
from.SendLocalizedMessage( 500368 ); // You create some cloth and put it in your backpack.
from.AddToBackpack( create );
int currentPhase = loom.Phase;
int neededToFinish = 5 - currentPhase;
if ( m_Material.Amount >= neededToFinish )
{
m_Material.Consume( neededToFinish );
Item bolt1 = new BoltOfCloth();
bolt1.Hue = m_Material.Hue;
from.AddToBackpack( bolt1 );
loom.Phase = 0; // Reset loom to empty
int remainingThread = m_Material.Amount;
int extraBolts = remainingThread / 5;
if ( extraBolts > 0 )
{
m_Material.Consume( extraBolts * 5 );
Item extraBolt = new BoltOfCloth();
extraBolt.Hue = m_Material.Hue;
extraBolt.Amount = extraBolts; // Stack them if possible
from.AddToBackpack( extraBolt );
}
from.SendLocalizedMessage( 500368 ); // You create some cloth and put it in your backpack.
}
else
{
m_Material.Consume();
((Item)targeted).SendLocalizedMessageTo( from, 1010001 + currentPhase );
loom.Phase++;
}
}
}
else
@ -232,4 +253,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}