using System; using Server; namespace Server.Items { public class SquirrelStatueEastAddon : BaseAddon { public override BaseAddonDeed Deed{ get{ return new SquirrelStatueEastDeed(); } } [Constructable] public SquirrelStatueEastAddon() { AddComponent( new AddonComponent( 0x2D10 ), 0, 0, 0 ); } public SquirrelStatueEastAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class SquirrelStatueEastDeed : BaseAddonDeed { public override BaseAddon Addon{ get{ return new SquirrelStatueEastAddon(); } } public override int LabelNumber{ get{ return 1073398; } } // squirrel statue (east) [Constructable] public SquirrelStatueEastDeed() { } public SquirrelStatueEastDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }