using System; using Server; using Server.Mobiles; namespace Server.Items { public class SlayerEntry { private SlayerGroup m_Group; private SlayerName m_Name; private Type[] m_Types; public SlayerGroup Group{ get{ return m_Group; } set{ m_Group = value; } } public SlayerName Name{ get{ return m_Name; } } public Type[] Types{ get{ return m_Types; } } private static int[] m_AosTitles = new int[] { 1060479, // undead slayer 1060470, // orc slayer 1060480, // troll slayer 1060468, // ogre slayer 1060472, // repond slayer 1060462, // dragon slayer 1060478, // terathan slayer 1060475, // snake slayer 1060467, // lizardman slayer 1060473, // reptile slayer 1060460, // demon slayer 1060466, // gargoyle slayer 1017396, // Balron Damnation 1060461, // demon slayer 1060469, // ophidian slayer 1060477, // spider slayer 1060474, // scorpion slayer 1060458, // arachnid slayer 1060465, // fire elemental slayer 1060481, // water elemental slayer 1060457, // air elemental slayer 1060471, // poison elemental slayer 1060463, // earth elemental slayer 1060459, // blood elemental slayer 1060476, // snow elemental slayer 1060464, // elemental slayer 1070855 // fey slayer }; private static int[] m_OldTitles = new int[] { 1017384, // Silver 1017385, // Orc Slaying 1017386, // Troll Slaughter 1017387, // Ogre Thrashing 1017388, // Repond 1017389, // Dragon Slaying 1017390, // Terathan 1017391, // Snake's Bane 1017392, // Lizardman Slaughter 1017393, // Reptilian Death 1017394, // Daemon Dismissal 1017395, // Gargoyle's Foe 1017396, // Balron Damnation 1017397, // Exorcism 1017398, // Ophidian 1017399, // Spider's Death 1017400, // Scorpion's Bane 1017401, // Arachnid Doom 1017402, // Flame Dousing 1017403, // Water Dissipation 1017404, // Vacuum 1017405, // Elemental Health 1017406, // Earth Shatter 1017407, // Blood Drinking 1017408, // Summer Wind 1017409, // Elemental Ban 1070855 // fey slayer }; public int Title { get { int[] titles = ( Core.AOS ? m_AosTitles : m_OldTitles ); return titles[(int)m_Name - 1]; } } public SlayerEntry( SlayerName name, params Type[] types ) { m_Name = name; m_Types = types; } public bool Slays( Mobile m ) { Type t = m.GetType(); for ( int i = 0; i < m_Types.Length; ++i ) { if ( m_Types[i].IsAssignableFrom( t ) ) return true; } return false; } } }