using System; using Server; using Server.Items; using Server.Engines.CannedEvil; namespace Server.Mobiles { public class Mephitis : BaseChampion { public override ChampionSkullType SkullType{ get{ return ChampionSkullType.Venom; } } public override Type[] UniqueList{ get{ return new Type[] { typeof( Calm ) }; } } public override Type[] SharedList { get { return new Type[] { typeof(OblivionsNeedle), typeof(ANecromancerShroud), typeof(EmbroideredOakLeafCloak), typeof(TheMostKnowledgePerson) }; } } public override Type[] DecorativeList{ get{ return new Type[] { typeof( Web ), typeof( MonsterStatuette ) }; } } public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { MonsterStatuetteType.Spider }; } } [Constructable] public Mephitis() : base( AIType.AI_Melee ) { Body = 173; Name = "Mephitis"; BaseSoundID = 0x183; SetStr( 505, 1000 ); SetDex( 102, 300 ); SetInt( 402, 600 ); SetHits( 3000 ); SetStam( 105, 600 ); SetDamage( 21, 33 ); SetDamageType( ResistanceType.Physical, 50 ); SetDamageType( ResistanceType.Poison, 50 ); SetResistance( ResistanceType.Physical, 75, 80 ); SetResistance( ResistanceType.Fire, 60, 70 ); SetResistance( ResistanceType.Cold, 60, 70 ); SetResistance( ResistanceType.Poison, 100 ); SetResistance( ResistanceType.Energy, 60, 70 ); SetSkill( SkillName.MagicResist, 70.7, 140.0 ); SetSkill( SkillName.Tactics, 97.6, 100.0 ); SetSkill( SkillName.Wrestling, 97.6, 100.0 ); Fame = 22500; Karma = -22500; VirtualArmor = 80; } public override void GenerateLoot() { AddLoot( LootPack.UltraRich, 4 ); } public override Poison PoisonImmune{ get{ return Poison.Lethal; } } public override Poison HitPoison{ get{ return Poison.Lethal; } } public override void OnGotMeleeAttack( Mobile attacker ) { base.OnGotMeleeAttack( attacker ); // TODO: Web ability } public Mephitis( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }