using System; using Server; namespace Server.Misc { public static class ItemFixes { public static void Initialize() { // Missing NoShoot flags TileData.ItemTable[0x2A0].Flags |= TileFlag.NoShoot; TileData.ItemTable[0x3E0].Flags |= TileFlag.NoShoot; TileData.ItemTable[0x3E1].Flags |= TileFlag.NoShoot; // Incorrect height TileData.ItemTable[0x34D2].Height = 0; } } }