using System; using Server; namespace Server.Items { public class EnchantedTitanLegBone : ShortSpear { public override int LabelNumber{ get{ return 1063482; } } public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } [Constructable] public EnchantedTitanLegBone() { Hue = 0x8A5; WeaponAttributes.HitLowerDefend = 40; WeaponAttributes.HitLightning = 40; Attributes.AttackChance = 10; Attributes.WeaponDamage = 20; WeaponAttributes.ResistPhysicalBonus = 10; } public EnchantedTitanLegBone( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }