using System; using Server; namespace Server.Items { public class ElvenDresserSouthAddon : BaseAddon { public override BaseAddonDeed Deed{ get{ return new ElvenDresserSouthDeed(); } } [Constructable] public ElvenDresserSouthAddon() { AddComponent( new AddonComponent( 0x30E5 ), 0, 0, 0 ); AddComponent( new AddonComponent( 0x30E6 ), 1, 0, 0 ); } public ElvenDresserSouthAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class ElvenDresserSouthDeed : BaseAddonDeed { public override BaseAddon Addon{ get{ return new ElvenDresserSouthAddon(); } } public override int LabelNumber{ get{ return 1072864; } } // elven dresser (south) [Constructable] public ElvenDresserSouthDeed() { } public ElvenDresserSouthDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }