using System; using Server; namespace Server.Items { public class FriendOfTheLibraryToken : Item { public override int LabelNumber{ get{ return 1073136; } } // Friend of the Library Token (allows donations to be made) [Constructable] public FriendOfTheLibraryToken() : base( 0x2F58 ) { Layer = Layer.Talisman; Hue = 0x28A; } public FriendOfTheLibraryToken( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }