using System; using System.Collections.Generic; using System.Text; namespace Server.Ethics.Evil { public sealed class UnholyShield : Power { public UnholyShield() { m_Definition = new PowerDefinition( 20, "Unholy Shield", "Velgo K'blac", "" ); } public override void BeginInvoke( Player from ) { if ( from.IsShielded ) { from.Mobile.LocalOverheadMessage( Server.Network.MessageType.Regular, 0x3B2, false, "You are already under the protection of an unholy shield." ); return; } from.BeginShield(); from.Mobile.LocalOverheadMessage( Server.Network.MessageType.Regular, 0x3B2, false, "You are now under the protection of an unholy shield." ); FinishInvoke( from ); } } }