using System; using Server.Items; namespace Server.Mobiles { public class TavaraSewel : BaseCreature { public override bool ClickTitle{ get{ return false; } } public override bool ShowFameTitle{ get{ return false; } } public override bool DeleteCorpseOnDeath{ get{ return true; } } [Constructable] public TavaraSewel () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Title = "the Cursed"; Hue = 0x8838; Female = true; Body = 0x191; Name = "Tavara Sewel"; AddItem( new Kilt( 0x59C ) ); AddItem( new Sandals( 0x599 ) ); Kryss kryss = new Kryss(); Buckler buckler = new Buckler(); RingmailGloves gloves = new RingmailGloves(); FemalePlateChest chest = new FemalePlateChest(); kryss.Hue = 0x96F; kryss.Movable = false; buckler.Hue = 0x96F; buckler.Movable = false; gloves.Hue = 0x599; chest.Hue = 0x96F; AddItem( kryss ); AddItem( buckler ); AddItem( gloves ); AddItem( chest ); SetStr( 111, 120 ); SetDex( 111, 120 ); SetInt( 111, 120 ); SetHits( 180, 207 ); SetStam( 126, 150 ); SetMana( 0 ); SetDamage( 13, 16 ); SetResistance( ResistanceType.Physical, 25, 30 ); SetResistance( ResistanceType.Fire, 25, 30 ); SetResistance( ResistanceType.Cold, 50, 60 ); SetResistance( ResistanceType.Poison, 25, 35 ); SetResistance( ResistanceType.Energy, 25, 35 ); SetSkill( SkillName.Fencing, 90.1, 100.0 ); SetSkill( SkillName.Tactics, 90.1, 100.0 ); SetSkill( SkillName.MagicResist, 80.1, 90.0 ); SetSkill( SkillName.Anatomy, 90.1, 100.0 ); Fame = 5000; Karma = -1000; } public override int GetIdleSound() { return 0x27F; } public override int GetAngerSound() { return 0x258; } public override int GetDeathSound() { return 0x25B; } public override int GetHurtSound() { return 0x257; } public override bool OnBeforeDeath() { Gold gold = new Gold( Utility.RandomMinMax( 190, 230 ) ); gold.MoveToWorld( Location, Map ); if ( Utility.Random( 3 ) == 0 ) { BaseBook journal = Loot.RandomTavarasJournal(); journal.MoveToWorld( Location, Map ); } Effects.SendLocationEffect( Location, Map, 0x376A, 10, 1 ); return true; } public override bool AlwaysMurderer{ get{ return true; } } public TavaraSewel( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }