using System; using Server; using Server.Gumps; using Server.Network; namespace Server.Engines.Plants { public class EmptyTheBowlGump : Gump { private PlantItem m_Plant; public EmptyTheBowlGump( PlantItem plant ) : base( 20, 20 ) { m_Plant = plant; DrawBackground(); AddLabel( 90, 70, 0x44, "Empty the bowl?" ); DrawPicture(); AddButton( 98, 150, 0x47E, 0x480, 1, GumpButtonType.Reply, 0 ); // Cancel AddButton( 138, 151, 0xD2, 0xD2, 2, GumpButtonType.Reply, 0 ); // Help AddLabel( 143, 151, 0x835, "?" ); AddButton( 168, 150, 0x481, 0x483, 3, GumpButtonType.Reply, 0 ); // Ok } private void DrawBackground() { AddBackground( 50, 50, 200, 150, 0xE10 ); AddItem( 45, 45, 0xCEF ); AddItem( 45, 118, 0xCF0 ); AddItem( 211, 45, 0xCEB ); AddItem( 211, 118, 0xCEC ); } private void DrawPicture() { AddItem( 90, 100, 0x1602 ); AddImage( 140, 102, 0x15E1 ); AddItem( 160, 100, 0x15FD ); if ( m_Plant.PlantStatus != PlantStatus.BowlOfDirt && m_Plant.PlantStatus < PlantStatus.Plant ) AddItem( 156, 130, 0xDCF ); // Seed } public override void OnResponse( NetState sender, RelayInfo info ) { Mobile from = sender.Mobile; if ( info.ButtonID == 0 || m_Plant.Deleted || m_Plant.PlantStatus >= PlantStatus.DecorativePlant ) return; if ( info.ButtonID == 3 && !from.InRange( m_Plant.GetWorldLocation(), 3 ) ) { from.LocalOverheadMessage( MessageType.Regular, 0x3E9, 500446 ); // That is too far away. return; } if ( !m_Plant.IsUsableBy( from ) ) { m_Plant.LabelTo( from, 1061856 ); // You must have the item in your backpack or locked down in order to use it. return; } switch ( info.ButtonID ) { case 1: // Cancel { from.SendGump( new MainPlantGump( m_Plant ) ); break; } case 2: // Help { from.Send( new DisplayHelpTopic( 71, true ) ); // EMPTYING THE BOWL from.SendGump( new EmptyTheBowlGump( m_Plant ) ); break; } case 3: // Ok { PlantBowl bowl = new PlantBowl(); if ( !from.PlaceInBackpack( bowl ) ) { bowl.Delete(); m_Plant.LabelTo( from, 1053047 ); // You cannot empty a bowl with a full pack! from.SendGump( new MainPlantGump( m_Plant ) ); break; } if ( m_Plant.PlantStatus != PlantStatus.BowlOfDirt && m_Plant.PlantStatus < PlantStatus.Plant ) { Seed seed = new Seed( m_Plant.PlantType, m_Plant.PlantHue, m_Plant.ShowType ); if ( !from.PlaceInBackpack( seed ) ) { bowl.Delete(); seed.Delete(); m_Plant.LabelTo( from, 1053047 ); // You cannot empty a bowl with a full pack! from.SendGump( new MainPlantGump( m_Plant ) ); break; } } m_Plant.Delete(); break; } } } } }