using System; using Server.Mobiles; using Server.Items; namespace Server.Engines.Quests.Ninja { public class EminosKatana : QuestItem { public override int LabelNumber{ get{ return 1063214; } } // Daimyo Emino's Katana [Constructable] public EminosKatana() : base( 0x13FF ) { Weight = 1.0; } public EminosKatana( Serial serial ) : base( serial ) { } public override bool CanDrop( PlayerMobile player ) { EminosUndertakingQuest qs = player.Quest as EminosUndertakingQuest; if ( qs == null ) return true; /*return !qs.IsObjectiveInProgress( typeof( ReturnSwordObjective ) ) && !qs.IsObjectiveInProgress( typeof( SlayHenchmenObjective ) ) && !qs.IsObjectiveInProgress( typeof( GiveEminoSwordObjective ) );*/ return false; } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }