using System; using Server; using Server.Mobiles; namespace Server.Engines.Quests.Samurai { public class HaochisKatanaGenerator : Item { [Constructable] public HaochisKatanaGenerator() : base( 0x1B7B ) { Visible = false; Name = "Haochi's katana generator"; Movable = false; } public override bool OnMoveOver( Mobile m ) { PlayerMobile player = m as PlayerMobile; if ( player != null ) { QuestSystem qs = player.Quest; if ( qs is HaochisTrialsQuest ) { if ( HaochisTrialsQuest.HasLostHaochisKatana( player ) ) { Item katana = new HaochisKatana(); if ( !player.PlaceInBackpack( katana ) ) { katana.Delete(); player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } } else { QuestObjective obj = qs.FindObjective( typeof( FifthTrialIntroObjective ) ); if ( obj != null && !obj.Completed ) { Item katana = new HaochisKatana(); if ( player.PlaceInBackpack( katana ) ) { obj.Complete(); } else { katana.Delete(); player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } } } } } return base.OnMoveOver( m ); } public HaochisKatanaGenerator( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }