using System; using Server; using Server.Items; using Server.Mobiles; namespace Server.Engines.Quests.Zento { public class TerribleHatchlingsQuest : QuestSystem { private static Type[] m_TypeReferenceTable = new Type[] { typeof( AcceptConversation ), typeof( DirectionConversation ), typeof( TakeCareConversation ), typeof( EndConversation ), typeof( FirstKillObjective ), typeof( SecondKillObjective ), typeof( ThirdKillObjective ), typeof( ReturnObjective ) }; public override Type[] TypeReferenceTable{ get{ return m_TypeReferenceTable; } } public override object Name { get { // Terrible Hatchlings return 1063314; } } public override object OfferMessage { get { /* The Deathwatch Beetle Hatchlings have trampled through my fields * again, what a nuisance! Please help me get rid of the terrible * hatchlings. If you kill 10 of them, you will be rewarded. * The Deathwatch Beetle Hatchlings live in The Waste - * the desert close to this city.

* * Will you accept this challenge? */ return 1063315; } } public override TimeSpan RestartDelay{ get{ return TimeSpan.MaxValue; } } public override bool IsTutorial{ get{ return true; } } public override int Picture{ get{ return 0x15CF; } } public TerribleHatchlingsQuest( PlayerMobile from ) : base( from ) { } // Serialization public TerribleHatchlingsQuest() { } public override void Accept() { base.Accept(); AddConversation( new AcceptConversation() ); } } }