using System; using Server; namespace Server.Items { public class HagCauldron : BaseAddon { [Constructable] public HagCauldron() { AddonComponent pot; pot = new AddonComponent(2420); AddComponent(pot, 0, 0, 0); //pot w/ support AddonComponent fire; fire = new AddonComponent(4012); //fire pit fire.Light = LightType.Circle150; AddComponent(fire, 0, 0, 0); } public HagCauldron( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }