using System; namespace Server.Items.Holiday { [TypeAlias( "Server.Items.RockingHorse" )] [Flipable( 0x4214, 0x4215 )] public class RockingHorse : Item { public RockingHorse() : base ( 0x4214 ) { LootType = LootType.Blessed; Weight = 30; } public RockingHorse( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( ( int )0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }