using System; namespace Server.Items { public class DragonEasterEgg : Item, IDyable { public override int LabelNumber { get { return 1097278; } } [Constructable] public DragonEasterEgg() : base( 0x47E6 ) { } public DragonEasterEgg( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( ( int ) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public bool Dye( Mobile from, DyeTub sender ) { if( Deleted || !sender.AllowDyables ) return false; Hue = sender.DyedHue; return true; } } }