using System; using Server; namespace Server.Items { /* first seen halloween 2009. subsequently in 2010, 2011 and 2012. GM Beggar-only Semi-Rare Treats */ public class PumpkinPizza : CheesePizza { public override string DefaultName { get { return "Pumpkin Pizza"; } } [Constructable] public PumpkinPizza( ) : base() { Hue = 0xF3; } public PumpkinPizza( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( ( int )0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }