using System; using Server; namespace Server.Items { /* first seen halloween 2009. subsequently in 2010, 2011 and 2012. GM Beggar-only Semi-Rare Treats */ public class GrimWarning : Item { public override double DefaultWeight { get { return 1; } } [Constructable] public GrimWarning () : base( 0x42BD ) { } public GrimWarning( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( ( int )0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }