using System; using Server; namespace Server.Items { [FlipableAttribute( 0x49CC, 0x49D0 )] public class AnimatedHeartShapedBox : HeartShapedBox { [Constructable] public AnimatedHeartShapedBox() { ItemID = 0x49CC; } public AnimatedHeartShapedBox( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }