using System; using Server; namespace Server.Items { public class OrnateCrownOfTheHarrower : BoneHelm { public override int LabelNumber{ get{ return 1061095; } } // Ornate Crown of the Harrower public override int ArtifactRarity{ get{ return 11; } } public override int BasePoisonResistance{ get{ return 17; } } public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } [Constructable] public OrnateCrownOfTheHarrower() { Hue = 0x4F6; Attributes.RegenHits = 2; Attributes.RegenStam = 3; Attributes.WeaponDamage = 25; } public OrnateCrownOfTheHarrower( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( version < 1 ) { if ( Hue == 0x55A ) Hue = 0x4F6; PoisonBonus = 0; } } } }