using System; using Server; namespace Server.Items { public class TheMostKnowledgePerson : BaseOuterTorso { public override int LabelNumber{ get{ return 1094893; } } // The Most Knowledge Person [Replica] public override int InitMinHits{ get{ return 150; } } public override int InitMaxHits{ get{ return 150; } } public override bool CanFortify{ get{ return false; } } public override bool CanBeBlessed{ get{ return false; } } [Constructable] public TheMostKnowledgePerson() : base( 0x2684 ) { Hue = 0x117; StrRequirement = 0; Attributes.BonusHits = 3 + Utility.RandomMinMax( 0, 2 ); } public TheMostKnowledgePerson( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }