using System; using Server; namespace Server.Items { public class BraceletOfHealth : GoldBracelet { public override int LabelNumber{ get{ return 1061103; } } // Bracelet of Health public override int ArtifactRarity{ get{ return 11; } } [Constructable] public BraceletOfHealth() { Hue = 0x21; Attributes.BonusHits = 5; Attributes.RegenHits = 10; } public BraceletOfHealth( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }