using System; using Server; namespace Server.Items { [Flipable( 0x1F03, 0x1F04 )] public class RobeOfTheEquinox : BaseOuterTorso { public override int LabelNumber{ get{ return 1075042; } } // Robe of the Equinox [Constructable] public RobeOfTheEquinox() : base( 0x1F04, 0xD6 ) { Weight = 3.0; Attributes.Luck = 95; // TODO: Supports arcane? // TODO: Elves Only } public RobeOfTheEquinox( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }