using System; using Server; namespace Server.Items { public class EternallyCorruptTree : Item { public override int LabelNumber{ get{ return 1072093; } } // Eternally Corrupt Tree [Constructable] public EternallyCorruptTree() : base( 0x20FA ) { Hue = Utility.RandomMinMax( 0x899, 0x8B0 ); } public EternallyCorruptTree( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }