using System; namespace Server.Items { public class SwarmOfFlies : Item { public override string DefaultName { get { return "a swarm of flies"; } } [Constructable] public SwarmOfFlies() : base( 0x91B ) { Hue = 1; Movable = false; } public SwarmOfFlies( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }