using System; namespace Server.Items { public class TribalBerry : Item { public override int LabelNumber{ get{ return 1040001; } } // tribal berry [Constructable] public TribalBerry() : this( 1 ) { } [Constructable] public TribalBerry( int amount ) : base( 0x9D0 ) { Weight = 1.0; Stackable = true; Amount = amount; Hue = 6; } public TribalBerry( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Hue == 4 ) Hue = 6; } } }