using System; namespace Server.Items { [Flipable( 0xC17, 0xC18 )] public class BrokenCoveredChairComponent : AddonComponent { public override int LabelNumber { get { return 1076257; } } // Broken Covered Chair public BrokenCoveredChairComponent() : base( 0xC17 ) { } public BrokenCoveredChairComponent( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class BrokenCoveredChairAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new BrokenCoveredChairDeed(); } } [Constructable] public BrokenCoveredChairAddon() : base() { AddComponent( new BrokenCoveredChairComponent(), 0, 0, 0 ); } public BrokenCoveredChairAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class BrokenCoveredChairDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new BrokenCoveredChairAddon(); } } public override int LabelNumber { get { return 1076257; } } // Broken Covered Chair [Constructable] public BrokenCoveredChairDeed() : base() { LootType = LootType.Blessed; } public BrokenCoveredChairDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }