using System; using Server; namespace Server.Items { public class LeggingsOfEmbers : PlateLegs { public override int LabelNumber{ get{ return 1062911; } } // Royal Leggings of Embers public override int BasePhysicalResistance{ get{ return 15; } } public override int BaseFireResistance{ get{ return 25; } } public override int BaseColdResistance{ get{ return 0; } } public override int BasePoisonResistance{ get{ return 15; } } public override int BaseEnergyResistance{ get{ return 15; } } public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } [Constructable] public LeggingsOfEmbers() { Hue = 0x2C; LootType = LootType.Blessed; ArmorAttributes.SelfRepair = 10; ArmorAttributes.MageArmor = 1; ArmorAttributes.LowerStatReq = 100; } public LeggingsOfEmbers( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( (int) 0 ); // version } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }