using System; using Server; namespace Server.Items { public class GingerBreadHouseAddon : BaseAddon { public override BaseAddonDeed Deed{ get{ return new GingerBreadHouseDeed(); } } public GingerBreadHouseAddon() { for( int i=0x2be5; i<0x2be8; i++ ) { LocalizedAddonComponent laoc = new LocalizedAddonComponent( i, 1077395 ); // Gingerbread House laoc.Light = LightType.SouthSmall; AddComponent( laoc, (i==0x2be5) ? -1 : 0, (i==0x2be7) ? -1 : 0, 0 ); } } public GingerBreadHouseAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GingerBreadHouseDeed : BaseAddonDeed { public override int LabelNumber{ get{ return 1077394; } } //a Gingerbread House Deed public override BaseAddon Addon{ get{ return new GingerBreadHouseAddon(); } } [Constructable] public GingerBreadHouseDeed() { Weight = 1.0; LootType = LootType.Blessed; } public GingerBreadHouseDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }