using System; using Server; namespace Server.Items { public class PlagueBeastGland : Item { [Constructable] public PlagueBeastGland() : base( 0x1CEF ) { Name = "A Healthy Gland"; Weight = 1.0; Hue = 0x6; } public PlagueBeastGland( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }