namespace Server.Items { class Tub : BaseWaterContainer { public override int voidItem_ID { get { return vItemID; } } public override int fullItem_ID { get { return fItemID; } } public override int MaxQuantity { get { return 50; } } private static int vItemID = 0xe83; private static int fItemID = 0xe7b; [Constructable] public Tub() : this( false ) { } [Constructable] public Tub( bool filled ) : base( ( filled ) ? Tub.fItemID : Tub.vItemID, filled ) { } public Tub( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }