using System; namespace Server.Items { public class DecoGoldIngot : Item { [Constructable] public DecoGoldIngot() : base( 0x1BE9 ) { Movable = true; Stackable = true; } public DecoGoldIngot( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }