using System; namespace Server.Items { public class PlayingCards : Item { [Constructable] public PlayingCards() : base( 0xFA3 ) { Movable = true; Stackable = false; } public PlayingCards( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }