using System; using Server; namespace Server.Items { public class ZoogiFungus : Item, ICommodity { int ICommodity.DescriptionNumber { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return (Core.ML); } } [Constructable] public ZoogiFungus() : this( 1 ) { } [Constructable] public ZoogiFungus( int amount ) : base( 0x26B7 ) { Stackable = true; Weight = 0.1; Amount = amount; } public ZoogiFungus( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }